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Graphics difference in D3

faye

Platinum Member
Hi,

can u tell the graphical difference in Doom3 at Medium quality and HIgh quality?

what about aa/af?
is it really better? cuz so far the background is still dark, i can't see the difference yet.. can u?

aa is a way to eliminate the jigsaw, right?

what about af? texture stuffs?

currently set to 1024*768@high quality, 2xAA/8xAF(af set in winxp display properties)

timedemo demo1
3.43E , 9800XT @ 29.9fps(1st) 33.1fps(2nd)
 
i have not done a still image analysis. In gameplay I see no difference between medium, high, or ultra high quality. I see a big difference with AF enabled however. AA, not a significant difference.

Probably because its so dark and the monsters disappear right after you shoot them. no way to see them up close unless you framecap.
 
From what I've seen the only visual difference between High Quality and Medium Quality that you can notice is that High Quality adds 8xAA. So there should be no reason to use High Quality. We've been playing with compressed textures and such for years. Medium Quality looks excellent and then you could add AF or AA on the extra performance Mecium Quality offers.
 
Originally posted by: VIAN
From what I've seen the only visual difference between High Quality and Medium Quality that you can notice is that High Quality adds 8xAF. So there should be no reason to use High Quality. We've been playing with compressed textures and such for years. Medium Quality looks excellent and then you could add AF or AA on the extra performance Mecium Quality offers.

Fixed for ya. 🙂
 
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