Graphics Corruption in HL2: Episode 2

Elfear

Diamond Member
May 30, 2004
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I'm getting some really weird graphics corruption in Half-Life 2: Episode 2. Most of the textures look good at the very first of the game as I'm walking through the train car, but as soon as I can see outside I get a bunch of white and/or missing textures. I had the same problem back in the day playing Far Cry with a 6800GT which ended up being a driver issue IIRC.

Computer is in sig. I'm running on Vista 64. I'm using Cat 8.12 + Hotfix + ATI Tray Tools. AA is being set in game, nothing forced through ATT. Any ideas?
 

Elfear

Diamond Member
May 30, 2004
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Originally posted by: masteryoda34
You could just adjust the FSB:Ram speed ratio.

I don't think it's my overclock. I haven't had any issues in any of the other games I play (Stalker, Crysis, Stalker: CS, etc.).
 

Elfear

Diamond Member
May 30, 2004
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Hmm. Well after messing around a bit I found that disabling Catalyst A.I. gets rid of the flashing textures. The problem is that Crossfire is also turned off in the process and performance tanks. Maybe I'll try switching back to Cat 8.11s.