Yes it does.Originally posted by: Outflying
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That is unwise as you'll disable AGP and put your card into PCI compatibility mode. Then you'll get performance levels akin to software rendering.Set the aperture size as small as you can (even if that is 0) unless you are doing professional graphics rendering (not games).
While technically true the setting controls more than just this factor.The aperture size is the amount of system memory the card will use for AGP texturing if it runs out of space on the card.
You couldn't be further from the truth.No game uses enough textures to cause this to happen (unless you're using an old 8MB card or something)
It's much slower than local VRAM but it's still a hell of a lot more faster than PCI mode when it can use the advanced transfer modes that AGP provides, features that you disable by lowering the AGP aperture too low. If you think AGP is slow at transfering textures wait until you see how slow PCI is.because the swapping between the card and system ram would be too painfully slow for any game.