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[GPU.RU]Total War ROME II GPU Bench

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AMD just released a new driver set, the 13.10 beta. It's supposed to "resolve corruption issues in the game", so it might help AMD users having graphics glitches.
 
I dunno I'm still downloading.

OP shows it doesn't work, notes say up to 20% increased scaling at 1600p but scaling looks to basically be 0% in the OP.
 
There is a setting for the latest generation of Intel CPU's that enables a graphics boost at the cost of CPU performance which might explain the 3970X's massive lead.

Strange though as the CPU seems to be the bottleneck in most cases, half the time in battles my GPU is working at much less than 50%.

Probably best wait until it's patched before getting too excited about it.
 
Does cfx work properly Balla?


Possibly but I seem to be cpu limited even with one card, so I can't say for sure.


There isn't an application profile though, you need to enable CF without profiles for the second card to do anything.

Edit:

1200/1700 single CF disabled

ouch_zpsb1f09b55.png~original


Completely cpu limited from what I can tell. For the most part it's around 50% total cpu usage, meaning only two cores. Towards the end it goes up to around 63% usage, which isn't even enough to saturate 3 cores.

This is at 4.7GHz core 3.8GHz Uncore 1600 Ram.

2013-09-06_00001_zps07971ece.jpg~original



This is at 4.7GHz core 4.7GHz Uncore 2400 Ram

2013-09-06_00002_zps9becfef0.jpg~original



This is at 4.9GHz core 4.9GHz Uncore 2400 Ram

2013-09-06_00003_zps83e80185.jpg~original



I think AMD needs to enable their "Never Settle" magic on this title...

Those were all with the highest setting (Ultimate?), mirroring the OP results using VHQ @ 1225/1650..


2013-09-06_00005_zps67354368.jpg~original


According to that, and I'm going to assume they used the built in benchmark....

@ 1225/1650 with the CPU OC I'm 52% faster than their stock 7950, and 21% faster than their 7970 GHz - Using 13.10 on Windows 8.1
 
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Damn this game is brutal🙁,minus lots of settings im working my way through and enjoying the prologue.
 
Made this post over on the TW forums, figured I'd share it here too.

System Specs:

i5-4670k @ 4.7GHz Core 4.7GHz Uncore
DDR3 2400 @ 10-13-12 28 1T
TF3 7950 CrossFire @ 1225/1650 (CF is disabled/second card is removed as it isn't supported - haven't checked but seems unlikely since there is no profile in the AMD driver)


Vanilla VHQ built in benchmark

2013-09-06_00005_zps67354368.jpg~original


Patch 1.2b VHQ Preset built in benchmark

rome22013-09-1315-49-26-28_zpsca908eec.png~original


Actually went outside of the frame reporting limitation of the game, here is a fraps readout from the run:

Frames, Time (ms), Min, Max, Avg
9200, 111922, 58, 116, 82.200


Vanilla Ultimate Preset built in benchmark

2013-09-06_00002_zps9becfef0.jpg~original



Patch 1.2b Ultimate Preset built in benchmark

rome22013-09-1315-56-41-88_zps51cdea2b.png~original


And for good measure, FRAPS readout from the same run:

Frames, Time (ms), Min, Max, Avg
5103, 110922, 22, 64, 46.005
 
This and the ARMA III game are 2 unoptimized turds. I mean both games have such crappy graphics and run like dogs on $2000 of GPUs and $1000 CPU setups and neither can take advantage of even 4 CPU cores properly. The developers/programmers who made both of these game engines should be fired. If you are getting 28 fps at 1600P on x2 GTX780s and the game isn't even using SSAA and neither is it the best looking game in the world? Ya, your game engine optimization is non-existent. These are the type of games you wait to pick up for $2.49 on a Steam sale in 2017 when you have a GPU 3x more powerful.
 
This and the ARMA III game are 2 unoptimized turds. I mean both games have such crappy graphics and run like dogs on $2000 of GPUs and $1000 CPU setups and neither can take advantage of even 4 CPU cores properly. The developers/programmers who made both of these game engines should be fired. If you are getting 28 fps at 1600P on x2 GTX780s and the game isn't even using SSAA and neither is it the best looking game in the world? Ya, your game engine optimization is non-existent. These are the type of games you wait to pick up for $2.49 on a Steam sale in 2017 when you have a GPU 3x more powerful.

Or until they patch it up at least. We all knew Rome 2 was going to be buggy, just like other CA TW games, but the alpha quality came as a bit of a shock.
 
@RS

Well at least you have something to look forward to 🙂 on a serious note I am not baffled by the brutal performance , this is supposed to be the most taxing strategy game.
 
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@RS

Well at least you have something to look forward to 🙂 on a serious note I am not baffled by the brutal performance , this is supposed to be the most taxing strategy game.

Thing is though strategy games are bread and butter of PC gaming and what makes PC gaming totally unique against consoles. You'd expect this genre to be most accessible to the greatest number of PC gamers. Blizzard understands this well. Yet this game and COH2 run like dogs. I know it's not fair to compare them to SC2 but when you are trying to make a strategy game and sell a lot of units, the last thing you want is for a gamer with an FX8320 & GTX650Ti/660/7870 to fire it up and see a slide-show.
 
That's what graphics options are for. No one with a slower rig should always expect maximum details at good framerates. That's just plain unrealistic.
 
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