[GPU.RU]Tom Clancy's Splinter Cell Blacklist GPU Bench

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SirPauly

Diamond Member
Apr 28, 2009
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SirPauly

Diamond Member
Apr 28, 2009
5,187
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Okay. It sounded like SirPauly was comparing no AA to TXAA.

But isn't MSAA overall better than TXAA anyway? Why even bother with TXAA if for the same performance hit you can use MSAA?

Maybe to you but I realize TXAA uses MSAA and takes samples across time and frames to offer more quality! Multi-sampling doesn't help temporal aliasing -- TXAA does -- TXAA is more comparable to SSAA but much more efficient - the reason why it was created to me!
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
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Because both TXAA and FXAA are lower level AA modes compared to MSAA/SSAA that blur textures. If one cannot enable SSAA due to lack of GPU power, and SMAA is not available, the next best option is to compare MSAA/TXAA and FXAA/MLAA. In this case MSAA does a poor job of aliasing, which leaves us with FXAA vs. TXAA -- the natural comparison for this title unless you are running GTX770 SLI where you can afford SSAA. In comparing FXAA vs. TXAA IQ in this title, FXAA comes out on top in both IQ and performance; hence the comparison of performance hit of FXAA vs. TXAA.

TXAA is far superior to FXAA and MSAA in motion, where the real battle is for image quality!

Have you even bothered to investigate TXAA first hand? Have you bothered to investigate TXAA with sharpening enhancements or simply adding some negative lod first hand?
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
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It definitely is unless you happen to be 2 out of 1 million gamers that is allergic to a tiny pixel on a screen.

Using your logic, I can wipe out any aliasing in any game but smudging dirt all over my PC monitor and dropping resolution so low that everything is a washed out mess -- but eh, it removes jaggies completely!!

PS3 - Black Ops 2 is a perfect example of how TXAA is a total failure
PS3_034.png


Xbox 360 - has higher aliasing but still FAR superior IQ overall.
360_034.png


I quote:

"A clear winner in Microsoft's platform, by virtue of its higher-resolution textures, superior shadow filtering, and its crisply scaled native resolution - sub-HD as it is - that looks closest of the two to the PC version's full 720p output. Sadly, the PS3 version's image quality suffers more than it should owing to its anti-aliasing technique, which blurs over an image operating with what appears to be a dynamic framebuffer." ~ Source

As I said, 99% of PC gamers would never accept AA that destroys texture sharpness/details, in effect uniqueness/crispness of PC gaming graphics over lower resolution/washed out consoles, and completely eliminates all advantages of 1440/1600P monitor gaming at the expense of wiping out aliasing through a blur filter.

People spend hundreds of hours for developing high-rez texture mods for games like Skyrim and TXAA undoes all of their hard work in 2 seconds.



Because both TXAA and FXAA are lower level AA modes compared to MSAA/SSAA that blur textures. If one cannot enable SSAA due to lack of GPU power, and SMAA is not available, the next best option is to compare MSAA/TXAA and FXAA/MLAA. In this case MSAA does a poor job of aliasing, which leaves us with FXAA vs. TXAA -- the natural comparison for this title unless you are running GTX770 SLI where you can afford SSAA. In comparing FXAA vs. TXAA IQ in this title, FXAA comes out on top in both IQ and performance; hence the comparison of performance hit of FXAA vs. TXAA.


TXAA is relegated to one of these fringe features that is a detriment rather than improvement. Destroys IQ and ruins the image. Sometimes I have to hand it to nvidia, they can just dream up any old thing - even trash like TXAA - and manage to get a small subset of devoted consumers to laud it with praise simply because they decided to excrete it out.

1362959270a9V2nme9e6_9_4_l.png



If you actually enjoy the TXAA image degradation feature, you could save yourself the performance hit and grab a tub of Vaseline and smear it over your monitor. :cool:
 

raghu78

Diamond Member
Aug 23, 2012
4,093
1,475
136
AMD needs to improve FXAA performance. they are doing ok with MSAA in this game. As again AMD's performance on launch day leaves a bit to be desired. even though this is a TWIMTBP title AMD needs to deliver on launch day drivers.
 

Jaydip

Diamond Member
Mar 29, 2010
3,691
21
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TXAA is far superior to FXAA and MSAA in motion, where the real battle is for image quality!

Have you even bothered to investigate TXAA first hand? Have you bothered to investigate TXAA with sharpening enhancements or simply adding some negative lod first hand?

Pauly IIRC TXAA is exclusive to Kepler right, does it work on Fermi ?
 

wilds

Platinum Member
Oct 26, 2012
2,059
674
136
I think TXAA is simply being misused. TXAA derives from CGI rendering is not a technology originally focused on gaming.

TXAA starts with an MSAA implementation, but then averages edge values across multiple frames rather than blowing them up to ultra-high resolutions. That's why Nvidia states that the technology looks better in motion -- static screenshots can't accurately capture the blending that occurs when a character is on the move.

If we really want to start trashing TXAA compared to MSAA and FXAA, let's compare them in motion:

No AA and FXAA comparison

TXAA

I have to say, TXAA looks pretty good here. It removes all jaggies and still preserves decent image quality.
FXAA is by far the most efficient performance wise; but TXAA has a place and I think comparing still images is unfair here.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
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Pauly IIRC TXAA is exclusive to Kepler right, does it work on Fermi ?

So, not just an nVidia only feature, as if that's not bad enough, but only for their latest arch? Seems like a big step in the wrong direction, to me.
 

BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
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You have to drop support for previous generations to leap forward.

Backward compatibility is the bane of progress.
 
Feb 19, 2009
10,457
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If its a blurry mess in a screenshot, its still gonna be a blurry mess in motion. Don't hype up something not worthy of your cause. Maybe keep hyping up smoother frames instead.

Its a good thing this game has proper MSAA for once. Still can't go pass MSAA for the best IQ/AA/Perf Hit combination. SMAA is close but still has slight blur effect.