Few things. Apparently ATI's AA looks better on CRTs, nV's looks better on LCDs (due to a difference in gamma "correction"--
see this thread). Apparently nV's TRAA looks better than ATI's Adaptive AA (both work on alpha [see-thru] textures like fences, gates, leaves). SM4 will appear with Windows Vista, so you
probably won't see cards that support it before 2H06 (
I may be wrong). ATI has the option for AF that covers the screen more evenly (
across more angles) and so can look better with their HQ AF.
Lots of comparison shots in Rage3D's nice X1800XT review.
HOCP usually shows comparison shots at the bottom of each
benchmark page, tho they may not be "apples to apples," as they use benchmark settings (so the two cards may have different levels of AA).
BeHardware.com uses 1920x1200 or sometimes 1920x1440 as a benchmark resolution. I'm sure FiringSquad and other sites do the same.
Tough call. The X1800XT is pretty nice, but a GTX is very competitive and typically sells for less (well, at least insofar as there aren't 256MB XTs out yet, AFAIK). And ATI is rumored to be releasing its next high-end, which is supposed to have 3x the shader power than R520 (X1800), as early as January. In that case, I'm tempted to tell you to wait until after the New Year if you're leaning toward an X1800XT, and tho I'm still skeptical of seeing a new high-end card so soon after R520, if ATI and NV will release SM4 cards in 2H06, then 1Q06 is probably prime time for a high-end refresh. A 256MB 7800GT or 7800GTX is probably a better buy ATM and for current games. I'm not sure even a 7800 GTX or a X1800XT will make you happy at 1920x1200 with a game like FEAR, though. Just read as many benchmarks as you can to see how the cards you're considering perform at the resolution and AA+AF setting you're after.
SM4 will be an improvement, but with both 360 and PS3 using essentially SM3+ GPUs, you have to expect SM3 to be popular for a good, long while.