Hello everyone.
I just recently did a lot of research on GPGPU programming, Havok, CUDA and CTM and I was curious if anyone else here is intrigued by the concept. While most of the items I found focused on non-gaming applications it left me thinking about how games could be improved by doing more than make pretty graphics with our GPUs. The new wave of DirectX 10 cards appear to hold a much greater potential for use in GPGPU applications due to the unified architectures that are required.
Any thoughts?
I just recently did a lot of research on GPGPU programming, Havok, CUDA and CTM and I was curious if anyone else here is intrigued by the concept. While most of the items I found focused on non-gaming applications it left me thinking about how games could be improved by doing more than make pretty graphics with our GPUs. The new wave of DirectX 10 cards appear to hold a much greater potential for use in GPGPU applications due to the unified architectures that are required.
Any thoughts?
