endlessmike133
Senior member
- Jan 2, 2011
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"Whether you like Android or not, you will develop for it."
Oh man. What happened to "Don't be evil."?
Oh man. What happened to "Don't be evil."?
"Whether you like Android or not, you will develop for it."
Oh man. What happened to "Don't be evil."?
pretty sure on all versions after 2.2 there is an update all button as well as the ability to let them auto update
however depending on the phone you have the edits to it may have changed things
Anytime there's more than one app to be updated, there's an Update All option from Market, its been there since one of the Market updates that came with 2.2.
If buying iOS apps is comparable to buying apps on the Mac App Store, then Android Market's method of tap 'Buy', tap 'Accept', app downloads, run app is far better, quicker, and easier. Provided you've got a VISA/MC attached to your account.
He also said most new TV by next summer will have Google TV. The man is obviously smoking something strong.
If i am not mistaken that study ignored add revenue making it's conclusions just about worthless.
I understand now. I'm mistaken. I'd been using the Amazon appstore for everything. And I don't see an "update all" on the Amazon appstore.
)
Instead of focusing on why developers don't like Android and making strides to fix it, he's saying it doesn't matter if they don't like it because they will be forced to develop for it anyways.How is that evil? I'm sure plenty of people who don't like Windows still develop for it since it's the market leader.
"Whether you like Android or not, you will develop for it."
Oh man. What happened to "Don't be evil."?
Ok, then I must be doing something wrong. On an iOS device, I can touch "Buy" and that's it. Worst case, I may have to type in my password if I hadn't done so earlier. On Android, there's like 5 boxes. I thought that maybe it's easier on the web, but it was about the same. If you think I'm way wrong, I'm willing to post screenshots.![]()
http://www.youtube.com/watch?v=3jJcBrJ4970&feature=related
Here's a video comparing The App Store and the Marketplace. It doesn't go through the process of buying, but Apple has the giftcard advantage. Maybe that's something Google will incorporate.
Another thing is that Apple basically automatically has your CC when you sign up for iTunes, where Android takes a little bit more legwork to get set up. Most people have owned some kind of iPod device prior, so Apple already had this huge database of credit cards.
I do hope that Android ends up beating iOS. It just isn't good for consumers for one company to have the best stuff.
Android is a better OS just because more then one company can use it.
Another thing is that Apple basically automatically has your CC when you sign up for iTunes, where Android takes a little bit more legwork to get set up. Most people have owned some kind of iPod device prior, so Apple already had this huge database of credit cards.
Just about worthless? iOS has just as many if not more free app's downloaded than Android, and the numbers I quoted don't factor in either developers revenues from ads. So by your logic the ad revenue would more than likely skew the numbers even more in iOS's favor. I don't think Android users really understand just how many free app's there are in the App Store.
It only takes me 3 clicks on the web. I don't have a problem with having different receipts or installation notices.I will agree with the comment that buying Android apps is more annoying than buying iOS apps. I'm participating in the 10 for 10 days for $0.10 thing and buying an Android app on either my Asus Transformer, or through the web takes 4 or more clicks to buy and then an announcement when it's installed, and each purchase generates a receipt. On iOS, you click once, type in your password and then you can go on a crazy spree and everything after that is 1-2 clicks/touches and when you are done you get one receipt for your entire shopping spree. This is not a FAIL sort of thing, but it's definitely a "ok, this is getting annoying even though these 9 apps just cost me $0.90". I can't figure out how to update apps en masse as well... on iOS, you touch "update all" but I don't see the similar button on Android and updating requires that I revisit the permissions list again, and accept and download, and then it's got all of these announcements about how it's downloaded and now I have to install. Is this better on ICS?
People think it's difficult to buy an Android app? Tapping the screen twice is now considered "difficult?" Wow.
It only takes me 3 clicks on the web. I don't have a problem with having different receipts or installation notices.
Click 1: After searching for app, click Buy.
Click 2: Send to "whatever" default device, review App permissions and Android refund policy. click OK.
Click 3: Click complete purchase.
"Update all" has always been available for me since I've had my phone.
The only time Google makes an app do a "manual" update is when app permissions has changed in the new update, and it allows you to click it and see what permissions changed. Then you can go ahead and click the install button.
Click 2: Send to "whatever" default device, review App permissions and Android refund policy. click OK.
Why is this even news?
Would anyone be any more surprised if they asked the head coach of the Dallas Cowboys who is going to win the game next week and he said it was going to be the Cowboys. Even if Schmidt turns out to be horribly wrong it doesn't matter as he's pretty unlikely to make any predictions that don't look good for his company. Why people are bickering over this is beyond me.
Oops! That's not how math works. Let's assume iOS and Android have equal numbers of ad-supported free app downloads, since it's the first thing you suggest in the post I quote above. Let's also assume average revenue from ads is equivalent between free Android and iOS apps. I believe your original source stated that Android only makes 7% of Apple's app sale revenue from direct sales.
In order to demonstrate the arithmetic, let's make up some numbers. It's been reported that ad-revenue tends to be greater than app sale revenue, at least on Android. Let's run with that and assume Android's
Given that, if Android made $240MM on app sales, then it made $480MM overall. Similarly, iOS's $3400MM of sales implies $3640MM of total revenue based on our first assumption. Now Android is making 13% of iOS's revenue. Whatever the specific numbers are, ad revenue will bring the OS revenues closer together unless Android ad revenue is less than 7% of iOS ad revenue, which isn't at all likely to be the case. This is the opposite of your statement in terms of percentages, and you were the one who decided to use percentages.
You maybe just made the mistake because you got a little emotionally overstimulated, but I have trouble passing up an opportunity to correct poor arithmetic.