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Giantbomb.com Fallout New Vegas Review - 4/5 Stars

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The other thing about the game is that a lot of the controls just seem off to me, mostly menu navigation. Not sure what it is. I find myself pushing escape to close chests/exit the pipboy and it keeps opening the pause menu, kind of annoying.

I somehow manage to bring up the console half the time .

I got to the city "Prim" with the wooden roller coaster with no bugs yet. Except I did have some artificating when a rad-bug flew across my screen.

So far, it feels like I'm playing an add-on to Fall Out 3. Not much new, if anything, and the story not as fluid as Fall out 3. It's still a decent game so far, but I still got much to play !
 
WTF is up with the mouse in menus. The acceleration is ridiculous.

edit: fixed it by adding some lines to Falloutprefs.ini

I don't know wtf they were thinking by making it like that.

Fallout 3 had that issue too... hell, most multi-platform shooters seem to suffer from mouse acceleration issues. Bioshock, Mass Effect 2, Borderlands, Bad Company 2...
 
I did forget to mention about the gathering of ingredients or plants to cook up helpful items at camp fire and a reloading bench that allows you to create special ammo like hollow points and armor piercing. Those are a couple of new additions.
 
Are you able to use your FO3 character in New Vegas or do you start all over with a totally different main character and different story line?
 
That is what you'd think if you were unimaginative. However if you played Fallout 1 and 2 you'd know there are plenty of very interesting dungeons possible. Bethesda just sucks at delivering on that aspect. They couldn't make an interesting dungeon if there entire game was based around space ninja pirates that land on mysterious planets. The entire concept of an interesting dungeon crawl completely evades them. Maybe they need to play some D&D or something, I don't know.

It just really seemed like they didn't care to put any effort into making all the "dungeons" have their own feel. Every single one is basically a copy of the other. Even the low rez textures are all the same. That was one of my biggest gripes with Fallout 3 was that all towns and dungeons looked and felt the same. None felt that different. All the characters acted and sounded the same as well. Made the game feel very empty and shallow.
 
I'm getting strange graphical glitches all over the place. Some look like random flashes of light out in the wastes and lots of blinking textures.
I'm hoping the new Nvidia drivers fix it, but I'm not that hopeful.
 
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I'm getting strange graphical glitches all over the place. Some look like random flashes of light out in the wastes and lots of blinking textures.
I'm hoping the new Nvidia drivers fix it, but I'm not hopeful.

I'm getting the same thing. Weird white blotches flashing out of nowhere.
 
I'm getting the same thing. Weird white blotches flashing out of nowhere.

Was getting this same problem (GTX 480 SLI), tried disabling SLI with no difference.

Ended up disabling antialiasing from the in-game configuration utility and forcing 8xQ from the nvidia control panel instead. Seems to have eliminated the problem.
 
I've had the dog's eye bug in the beginning, but no real issues beyond that. My frame rates could be better though. In Fallout 3, I could get a smooth 60fps (vertical sync on) but NV can drop into the 20s at times.

I noticed Bethesda has already issued a patch, which fixes scripting and quest issues according to Steam.

For those experiencing freezing and crashes, I suspect NV has the same multi-core bug Fallout 3 and Oblivion have. Has to do with how the Gambryo engine handles systems with more than two processors. I suspect this is what's wrong with the 360 and PS3 versions as well. Editing the .ini file to limit it to two cores fixes the problem.

Add this string to FALLOUT.ini under My Documents/My Games/Fallout:New Vegas

iNumHWThreads=2


 
Anyone try just copying over their fallout.ini from fallout 3 to New Vegas? I'm curious as to whether I could just do that instead...might save some time.
 
So I have a nvidia card and the patch helped smooth things out alot...frame rate is improved and things feel much snappier. Up to level 7 now and got my first companion.
 
To prevent some potential frustration: Do not rely on autosave or quicksave, as it seems like a lot of people are having issues with it being overwritten. I just had this happen. Game crashed for me when I tried to do a quick load. Restarted and my saves were all 5 hours old.

I did find a solution that worked for me. I can't guarantee it will work for anyone else. Whatever you do, don't start the game up again and do anything that overwrites your auto\quick saves. I browsed to my document folder\My Games\FalloutNV\Saves. There should be autosave.fos.bak and quicksave.fos.bak there. I copied these out to someplace safe. Then I deleted the existing autosave.fos and quicksave.fos. Next I renamed the .fos.bak files to just .fos. Then I copied these files into my steam folder\userdata\my steam id\22380 (this is the game id)\remote. I overwrote the files here (backed them up first). Then I loaded the game and my auto/quick saves were correct.
 
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wtf. So I was just walking through town and I saw a crate and opened it and there was some sunset sarsaparilla drinks in it, so I took them. One of the townsfolk saw me, came running over, said "you can't take that" and just took a whole bunch of my shit. He took a couple guns, a bunch of aid supplies, ammo, some clothes.
 
Played a bunch yesterday. It completely ate my save files today. Quicksave and autosave are all back at level 1. Saw some other people had the same issue, that it was something to do with the Steam Cloud. Their fix didn't work, save files are just gone. Really disappointed.
 
Played a bunch yesterday. It completely ate my save files today. Quicksave and autosave are all back at level 1. Saw some other people had the same issue, that it was something to do with the Steam Cloud. Their fix didn't work, save files are just gone. Really disappointed.

Makes me even more glad I'm going to wait. Fallout 3 wasn't this bad when it was out. At least Fallout 3 didn't eat saves like this one seems to be.
 
Yep - auto and quick saves aren't working right now. Totally ridiculous gamebreaker. Use manual saves until further notice.
 
wtf. So I was just walking through town and I saw a crate and opened it and there was some sunset sarsaparilla drinks in it, so I took them. One of the townsfolk saw me, came running over, said "you can't take that" and just took a whole bunch of my shit. He took a couple guns, a bunch of aid supplies, ammo, some clothes.

You can't take someone's soda and not expect consequences!!
(runs and hides)
 
Argh, I ran into the save file overwrite issue, too. Luckily my manual saves weren't too old, but it's still annoying as hell.
 
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