- Aug 14, 2000
- 22,709
- 3,003
- 126
Some of you may remember the last time I tried to upgrade to a GF2 MX I experienced numerous problems and I went back to my Voodoo 3. I decided to try again with another card, but this time I did a reformat of C: and a clean install of both Windows and my 3D games. Needless to say I am experiencing all of the problems I had before.
My problems have been as follows:
-Stuck at 640 x 480 x 60 Hz 2D res.
-Random lockups in OpenGL and Direct 3D games (Quake 3, Unreal etc).
-A consistently disappearing/corrupted start menu.
-Stray pixel/video artifacts in random areas of the screen.
-Much slower Direct 3D framerates compared to my Voodoo 3, at all resolutions.
I have tried driver versions 5.22, 6.18, 6.34, 6.48, 6.50 and the latest 6.67 and they all exhibit the same problems. Unreal locks up at random intervals in Direct 3D mode and won't even start under OpenGL. Return To Na Pali is the same but it often simply locks up whenever I move the mouse in the GUI.
I have managed to fix the first problem by using Powerstrip to force up the resolutions and the refresh rates, so at least now I can view my desktop at 1024 x 768 x 75 Hz. Since powerstrip is correctly utilising my monitor and my old 3dfx drivers were as well, I can only conclude that it's entirely the fault of nVidia's drivers. Unfortunately even powerstrip can't fix the OpenGL and Direct 3D lockups that I experience in games.
Fastwrites are not causing the problem because my slot is AGP x 2 and they are disabled by default. I have a 235 W power supply and my old Voodoo 3 never caused any problems, so I don't think it's power-related, given the GF2 MX uses less power than my Voodoo 3.
Note that this is a different card and a different manufacturer to my last card so it effectively rules out my first card as being a dud. I'm really sick of nVidia's abysmal drivers. I wasted the whole afternoon reformatting and re-installing all of my programs (I'm still not even finished) and I get the feeling it was all for nothing.
If anyone has any suggestions how to fix these problems, I'm all ears.
My problems have been as follows:
-Stuck at 640 x 480 x 60 Hz 2D res.
-Random lockups in OpenGL and Direct 3D games (Quake 3, Unreal etc).
-A consistently disappearing/corrupted start menu.
-Stray pixel/video artifacts in random areas of the screen.
-Much slower Direct 3D framerates compared to my Voodoo 3, at all resolutions.
I have tried driver versions 5.22, 6.18, 6.34, 6.48, 6.50 and the latest 6.67 and they all exhibit the same problems. Unreal locks up at random intervals in Direct 3D mode and won't even start under OpenGL. Return To Na Pali is the same but it often simply locks up whenever I move the mouse in the GUI.
I have managed to fix the first problem by using Powerstrip to force up the resolutions and the refresh rates, so at least now I can view my desktop at 1024 x 768 x 75 Hz. Since powerstrip is correctly utilising my monitor and my old 3dfx drivers were as well, I can only conclude that it's entirely the fault of nVidia's drivers. Unfortunately even powerstrip can't fix the OpenGL and Direct 3D lockups that I experience in games.
Fastwrites are not causing the problem because my slot is AGP x 2 and they are disabled by default. I have a 235 W power supply and my old Voodoo 3 never caused any problems, so I don't think it's power-related, given the GF2 MX uses less power than my Voodoo 3.
Note that this is a different card and a different manufacturer to my last card so it effectively rules out my first card as being a dud. I'm really sick of nVidia's abysmal drivers. I wasted the whole afternoon reformatting and re-installing all of my programs (I'm still not even finished) and I get the feeling it was all for nothing.
If anyone has any suggestions how to fix these problems, I'm all ears.