AzN
Banned
- Nov 26, 2001
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Originally posted by: apoppin
I could probably name them on the top of my head and still wouldn't fit into my 5 fingers
You must have a lot more than five fingers; i thought you said "Asian", not "alien"
---[sorry =O]
There are more than you suspect; why just name what is released this year?
.. see if anyone can add to it:
Supreme Commander
Company of Heroes
Source Engine games
FEAR series
Demigod
Alan Wake
Unreal3 engine games
GTA:IV
World in Conflict
Lost Planet
Empire Total War [with the next patch]
From my own 13-game benchmark review, a reader summed it up:
the Q9550 (at similar clockspeed to) beats the E8600?s minimum framerates in COD4, UT3, Lost Planet, HL2: LC, FEAR, ET: QW, WiC, FC2, and PT Boats. The two chips, for the most part, tie in the games Stalker, Crysis, and X3. The only game where the quad loses is Call of Juarez.
Of course, you may argue that, "dual is good enough"
.. OK .. but we see progress as games on that list do take advantage of multi-core
EDIT:
i found a list:
http://whirlpool.net.au/wiki/?tag=smp64_apps
Games
Supreme Commander ? two or more cores
Alan Wake ? two or more cores / DX10
Bet On Soldier: Blood Sport ? 64bit
BioShock ? two or more cores / DX10
Codename: Panzers (Phase one) ? 64bit
Colin McRae Rally 2005 ? 64bit
Chronicles of Riddick: Escape from Butcher Bay ? 64bit
Dreadnought ? 64bit
Far Cry ? 64bit
Fahrenheit ? 64bit
Half-Life 2 ? 64bit
Lost Coast ? 64bit
Quake 4 ? dual core only
Shadow Ops: Red Mercury ? 64bit
S.T.A.L.K.E.R. Shadow of Chernobyl ? 64bit dual core
Unreal Tournament 2004 ? 64bit
WWII Tank Commander ? 64bit
and i note that some of them require 64-bit to make a bigger difference; my testing with single/multi-GPU was done on Vista32; i have since migrated to Vista64 to take advantage of more system RAM.
edit:
damn A NEWER LIST:
http://www.rage3d.com/board/showthread.php?t=33902850
Edit 1: Unless otherwise stated, quad core support means that all cores bellow it will fully work.
==================Quad Core=====================================
Alan Wake - Ground up quad core support.
Bioshock (Unreal Engine 3) - Quad core support.
Call Of Duty 4 - Ground up quad core support.
Company of Heroes - Ground up quad core support
Crysis - MP Beta Dual Core support, full game ground up Quad Core support.
DiRT - Ground up quad core support (up to 8 cores reported).
Flight Simulator X - Quad core support with patch.
Lost Planet - Ground up quad core support. (octa core support as well).
MOH: Airborn (Unreal Engine 3) - Ground up quad core support.
Supreme Commander - Ground up quad core support.
The Elder Scrolls: Oblivion - Quad core ground up, can use 5 threads.
World in Conflict - Ground up quad core support.
Unreal Tournament 3 (Unreal Engine 3) - Ground up quad core support.
Stop with the jokes. You are not even funny.
You do understand what year this is right? It's 2009. Out of all those games name the ones that was released this year.
Alan Wake is not even released yet. Oblivion is not a quad optimized from ground up even if it was benches show other wise. http://techreport.com/articles.x/11160/4 It barely takes advantage of dual core.
COD4 quad optimized? You must be joking... http://www.guru3d.com/article/...quad-core-processors/3 Absolutely makes no difference... If anything it's the cache difference giving extra 1 or 2 fps.
Most of the games you mentioned was released last year or even prior.
And the facts still remain. Most of the games you mentioned exception of 1 or 2 have limited quad support. Mostly cache differences of the quad to determine speed differences.