hey everyone
here is my system specs
Operating System Microsoft Windows XP
DirectX Version 8.0
Mobo Manufacturer ECS
Mobo Model K7S5A
CPU Unknown 996 MHz
FSB 66 MHz
Memory 256 MB
Graphics Chipset NVIDIA GeForce2 MX 100/200
Driver Name NVIDIA GeForce2 MX 100/200
Driver Version 6.13.10.2312
Video Memory 32 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Hardware T&L
3DMark Score 1506 3D marks
Game 1 Car Chase - Low Detail 25.3 FPS
Game 1 Car Chase - High Detail 13.3 FPS
Game 2 Dragothic - Low Detail 24.8 FPS
Game 2 Dragothic - High Detail 13.6 FPS
Game 3 Lobby - Low Detail 21.8 FPS
Game 3 Lobby - High Detail 12.4 FPS
Game 4 Nature Not supported by H/W
Fill Rate (Single-Texturing) 82.2 MTexels/s
Fill Rate (Multi-Texturing) 162.1 MTexels/s
High Polygon Count (1 light) 10.7 MTriangels/s
High Polygon Count (8 lights) 2.4 MTriangels/s
Environment Bump Mapping Not supported by H/W
DOT3 Bump Mapping 13.0 FPS
Vertex Shader 20.3 FPS
Pixel Shader Not supported by H/W
Point Sprite 3.6 MSprites/s
but look at the marks !!~!! 1506?? that sucks right?? does anyone know why my fsb speed is soo slow when sandra tells me that my mobo can go up to 200 ??
thanks
here is my system specs
Operating System Microsoft Windows XP
DirectX Version 8.0
Mobo Manufacturer ECS
Mobo Model K7S5A
CPU Unknown 996 MHz
FSB 66 MHz
Memory 256 MB
Graphics Chipset NVIDIA GeForce2 MX 100/200
Driver Name NVIDIA GeForce2 MX 100/200
Driver Version 6.13.10.2312
Video Memory 32 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Hardware T&L
3DMark Score 1506 3D marks
Game 1 Car Chase - Low Detail 25.3 FPS
Game 1 Car Chase - High Detail 13.3 FPS
Game 2 Dragothic - Low Detail 24.8 FPS
Game 2 Dragothic - High Detail 13.6 FPS
Game 3 Lobby - Low Detail 21.8 FPS
Game 3 Lobby - High Detail 12.4 FPS
Game 4 Nature Not supported by H/W
Fill Rate (Single-Texturing) 82.2 MTexels/s
Fill Rate (Multi-Texturing) 162.1 MTexels/s
High Polygon Count (1 light) 10.7 MTriangels/s
High Polygon Count (8 lights) 2.4 MTriangels/s
Environment Bump Mapping Not supported by H/W
DOT3 Bump Mapping 13.0 FPS
Vertex Shader 20.3 FPS
Pixel Shader Not supported by H/W
Point Sprite 3.6 MSprites/s
but look at the marks !!~!! 1506?? that sucks right?? does anyone know why my fsb speed is soo slow when sandra tells me that my mobo can go up to 200 ??
thanks
