Sulaco
Diamond Member
Don't get me wrong, video games are great...but they are the "saturated fats" of human activity.
If that's true, then movie and TV watching, the two largest "downtime activities" are straight rat poison.
Don't get me wrong, video games are great...but they are the "saturated fats" of human activity.
If that's true, then movie and TV watching, the two largest "downtime activities" are straight rat poison.
If that's true, then movie and TV watching, the two largest "downtime activities" are straight rat poison.
no, not at all. the problem with video games is that they can trigger more serious addictive habits--the instant gratification fulfillment you get with certain games.
some of this can be done with TV, but there are few to zero video games out there that really challenge you to think beyond that 10-40 min learning curve required to figure out how to play an individual game.
The bulk of TV programming doesn't offer you this choice, but you do have it with film. ...and you certainly don't have that video games.
What we need is Postal 3! Something about pissing fire in the 2nd one made me laugh...
Sorry, but I don't think that's true at all. What kinds of games do you play? Ever played a strategy game before? I'm not talking about Civilization or Starcraft either. I'm talking about Europa Universalis, Victoria, or even Alpha Centauri. These are games that consist of in-depth warfare, trade, economy, and diplomacy, typically involving very tight strategy on both micro and macro levels.there is simply no video game--ever--that requires the brain activity of, say, chess.
Again, this is an outright falsehood. So... you've never played a thought-provoking video game before? Again I have to ask, what types of games do you play then? Some of my most profound and thought-provoking moments have come from video games (and movies as well... I don't want to imply that either entertainment medium is superior to the other, which seems to be what you're doing).when you get into film, you can either choose to stupidify yourself and latch on the the same kind of worthless instant gratification by limiting yourself to worthless crap [insert Michael Bay], or watch stimulating, thought-provoking fare. The bulk of TV programming doesn't offer you this choice, but you do have it with film. ...and you certainly don't have that video games.
The author makes some interesting observations about how games are perceived by different age ranges in this article:
Sorry, but I don't think that's true at all. What kinds of games do you play? Ever played a strategy game before? I'm not talking about Civilization or Starcraft either. I'm talking about Europa Universalis, Victoria, or even Alpha Centauri. These are games that consist of in-depth warfare, trade, economy, and diplomacy, typically involving very tight strategy on both micro and macro levels.
I'll be damned if any of those titles don't give me more intellectual stimulation than a game of chess.
Again, this is an outright falsehood. So... you've never played a thought-provoking video game before? Again I have to ask, what types of games do you play then? Some of my most profound and thought-provoking moments have come from video games (and movies as well... I don't want to imply that either entertainment medium is superior to the other, which seems to be what you're doing).
Some titles I can think of off the top of my head are The Witcher, STALKER, Bioshock, and Indigo Prophecy. Typically they are games with very well-written storylines and narratives. Sometimes they involve making complex moral decisions with no clear consequences. (Games like Dragon Age and Mass Effect don't count; their "moral decisions" are usually just "Hey thur, I'm Commondor Shophord, I can choose to be good, neutral, or evil, herp derp.")
That's part of what I love about video games though. As an interactive medium, it's more diverse than any other form of entertainment. You have you're mindless shoot-em-ups, and your simple puzzle games, all the way down to your intricate RPGs and sci-fi epics with some in-depth commentary about the human condition.
30 years ago you would've had a point. Nowadays, current technology gives us video games that are equally as intelligent and thought-provoking as what movies are capable of.
It sounds like you're unaware of many of the games we have out today. Either that, or you're an old man who refuses to accept that video games have reached the same quality as movies, all while telling kids to get off your lawn. 🙂
I've been playing PC games for over 2 decades, and I've certainly played Alpha Centauri and the related. I like Economy management and all that, I much prefer strategy to FPS, but my point still stands.
What does the kind of strategy you glean from these games do for you in the real world? I think the type of problem solving you gain from chess is actually absorbed--with video games, you have no need for imagination--colors, graphic representations of what you are doing, this literally shuts off certain brain centers as those calculations are no longer needed.
I don't mean to suggest that games are not capable of complex strategy--they certainly are. My point is that there is nothing to gain from any of it, ...aside from applying to other similar video games.
I'm sorry, but I think you might just be talking out of your ass here.
Please tell me how Chess offers valuable life lessons that can be applied elsewhere in daily life, but an in-depth strategy game cannot? I actually learned more from my days of playing Fields of Glory on DOS and about the Napoleonic era than most high school and college age kids, which helped enormously on later tests and studies. So, right there, your last point is disproved.
Again, I don't believe you've played many of those games to which we are referring, or else you'd see the fallacy here.
Playing something like Europa Universalis, Victoria 2, or Hearts of Iron, you learn something at least about the real-world history, about actual historical military and geopolitical strategy (in the case of something like Hearts of Iron), diplomacy, supply chains, and economics.
And it's not just the major geopolitical and warfare simulators, even something like Sim City can teach something about fundamental zoning, taxation, and expansion.
Heck, Flight Simulator taught plenty about real world aircraft, travel times, and flight physics.
Video games trigger instant gratification, in quite a few studies, you see the same type of endorphin-stimulant response that addicts get with alcohol and other drugs.
Sure, there are plenty of in-depth strategy games out there (I already acknowledged this) that will offer you some historical perspective, and even problem solving--but only after you've figured out that game mechanic--the learning curve. after that, it's basically just "Oo, pretty colors! or "Head shot! Time to teabag the noob!" etc...
This is rather basic...
Uh oh. Better not tell Fox News about this.Video games trigger instant gratification, in quite a few studies, you see the same type of endorphin-stimulant response that addicts get with alcohol and other drugs.
"Time to teabag the noob"? I'm pretty sure the only people who say that are 12-year-olds playing Halo or Cawa Dooty on their Xbox. Most gamers, even FPS gamers, aren't that retarded. 😉it's basically just "Oo, pretty colors! or "Head shot! Time to teabag the noob!" etc...