Originally posted by: Sureshot324
Agreed.  I remember buying Quake 4 and being shocked at how few players there were online.  People made all kinds of excuses for why it failed but the fact is, there was nothing wrong with the game.  It played pretty much like the other Quake games, which is definitely not a bad thing.
		
		
	 
No.
Q4 did not play like Q3.
Q3 was an insanely fast paced awesome fps.
Q4 was a slow clunky heavy-feeling fps that myself & many others simply could not get into, no matter how hard we tried.
	
	
		
		
			Originally posted by: Sureshot324
People are tired of arena shooters.  It's a niche now.  It was popular and mainstream when it was pretty much the only option for an FPS.  While I can't explain people's tastes, you can't deny that these fantasy shooters - Unreal or otherwise - sell like crap these days.  People are always trying to explain it by faulting the game in some manner when there's really a much simpler explanation for it:  they're no longer in demand.
		
		
	 
This is true though.
People like n00btastic games.
I don't mind an fps with a high learning curve.
UT2k4 (my fave game ever) wasn't even close to n00b friendly...if you didn't play a ton for at least a few months, you were gonna suck, & while i'd consider myself a better than average player, i could never attain the level of skill the the top echelon players had, no matter how hard i practised & tried for all those years.
I liked the challenge though; it pushed me to never stop trying harder.
Games that most people play these days annoy me, since while there's certainly a difference between a good player & bad, there simply isn't that much to many of them, & i feel the challenge isn't really there.
Of course, my favorite games are the harder style.
UT2k4, UT3, Q3 was before my gaming time but i still love it, Painkiller, etc.
I guess i'm a dying kind though. 
