Don't forget 3D 🙂
It's funny that ATI fans have been dismissing these features for years and yet they are still here, still new stuff coming out supporting it. It's like people who own an old car dismissing air conditioning, a radio and seats. That's some brand loyalty for you. 🙄
Although you should go and read the thread about NVIDIA disabling Physx when an ATI card is present. If nobody cared about it (especially ATI fans). That thread would not have gone on and on and on.
That's just it. They don't do this or any other significant feature. Do they support ambient occlusion yet? Transparency AA? I don't call these significant features but do they even have these yet? Did they finally get AA in Batman Arkham Asylum? Or the other games they dropped the ball on? Do they support custom profiles yet for Crossfire?
I'm not an NVIDIA fan over brand loyalty. It's because I love gaming, I love new technology and ATI just does not seem to offer enough support for either.
Please dont talk about brand loyalty here. I usually recommend nVidia cards without issues, you are just an nVidia shill, period, your fanboyism can bee seen from outer space. I've never seeing you recommending AMD hardware, even when AMD launched the HD 5x00 series and nVidia had nothing to compete, you always placed threads like the "3DMark Vantage highest score record", comparing GTX 285 SLI performance vs HD 5870 and saying that AMD hardware offers nothing, in the end you just lied to yourself and the thread got close due to your trolling and false statements. (you used a score that was done way before the HD 5x00 series debut and someone here proved you wrong with an HD 5870 CF that scored almost twice higher!!) jajaja, that was hillarious.
PhysX is still here, but it isn't making any difference nor impact in the PC gaming scene overall. It is just a gimmick, developers takes the vibre, implements cheap phisics effects and keep moving, its like the half assed multi monitor implementation known as Surround View. I like PhysX idea but its implementation is pathettic, besides Batman AA, I haven't seen another game that uses it properly and helps in the inmersion department. Ambient Occlusion is a feature that uses the shaders to calculate it, ATi hardware can do it to!! (AMD needs to implement it, but doesn't make sense since it changes the way that the developer wants you to see and feel the game)
Welcome to 2010, ATi HD 5x00 series has super sampling, which means that Alpha Textures get anti aliased too!! AFAIK, even my outdated videocard has some sort of Anti Aliasing that works for Alpha Textures, and really works great, its called Adaptive Multi Sampling.
About Batman AA, you keep going saying the same blatant lie. Since day 1, AMD hardware supported Anti Aliasing in Batman AA by forcing it with the CCC, which works better with the jaggies than the cheap nVidia's implementation done in the Built In game menu which uses some sort of Selective Edge Anti Aliasing, hence faster performance.
CrossfireX profiles? You can download the latest version invididually!! Cannot tweak them though (I wish for that), but you seems to forgot intentionally that the RadeonPRO tool allows to tweak and force Crossfire and Anti Aliasing support and works like a champ. (Singularity doesn't support Anti Aliasing through CCC and doesn't scale well with Crossfire, its the worst looking game that uses the UE3 engine, so it will not tax enough the GPU). I was able to use 16x AA with AAA and never dipped below 75fps and used more than 85 percent of each GPU, RadeonPRO is a nice tool. Try harder next time with your continous ATi bashing kid.
🙂