What's wrong with this picture?. The problem is even worse if you enable AA as backlighting will shine through foreground textures improperly. Its also well-documented that the R3XX don't support all of the dynamic lighting effects in SC. If this is an issue for the R3XX-based cards now, I can't see the situation improving in the future (DooM3, HL2, etc.).Originally posted by: Rogozhin
I have no problems with splinter cell on my 9700, shadows run at highest and they work, check out this url for the 9800 pro pulling ahead of the 5900 in THAT game-http://www.hardocp.com/article.html?art=NDcyLDEw[/q
A review is a snapshot at any given time. Sure, their drivers might be fine as of today, but how about when the particular game was released? I don't consider reactive driver fixes to be an indication of solid drivers, I call it a band-aid. The number of game compatibility issues with the R3XX that are either ongoing or fixed in subsequent driver revisions is well-documented at Rage3D. On the other hand, I've seen more and more games recommending nVidia-based GPUs along with the "Way its Meant to Be Played" logo. SC and DooM3 look to further emphasize this going forward. I'm currently testing/playing PlanetSide which is set for release next week that suffers from hard locks on R3XX based cards. There's still no fix for the problem that seems to be caused by particle effects and dynamic lighting...hmmm. The developers and the game specifications recommend nVidia-based GPUs and it too will feature the "Way its Meant to Be Played" logo. I'm sure I could wait 2 or 3 months for a fix by ATi, but I've spent too much time waiting in frustration as a result of ATi cards........Anand, hard, digextreme, b3d all state that ati's drivers are ROCK solid, so it's hard to take what you say as viable when the major sites and myself are concluding that ati's drivers are very strong therefore compatability too.
Nvidia's been having their share of ?rendering problems? these days too. Even with the latest drivers the 5200 is not rendering the water properly?..Originally posted by: chizow
The R3XX has numerous issues with Splinter Cell (lighting, shadows, AA, etc.) which is arguably the best showcase ????
Apparently very well. Two people at Beyond3D set their drivers to OC automatically, and they were boosted to about 500/1000. Makes you wonder if the FX Flow was even necessary....Originally posted by: touchmyichi
Has anyone here heard of how the NV 30 overclocks yet? So far on all of the reviews I've seen they haven't gone into overclocking the cards.
I've never seen or heard of the issue. Got a link to any pictures? I'm not even sure what you're referring to, but my GF3 Ti200 renders much closer to the SC reference (XBox of course).Originally posted by: Rogozhin
I believe that splinter cell's shadows and fuzz around the lights aren't being rendered on the nvidia drivers (check hardocp).
Except for the FACT Saturday's update specifically addressed 6) Fixed a graphics lockup on the ATI 9700 card. Since I'm guessing you're in the Beta, you should have no problem accessing the patch notes for May 10th.. The issue still hasn't been resolved, and a new thread was started by TwistPS (a SOE dev.) asking for hard lock specifications. The thread is already over 120 posts, with at least 95% of the posters using ATi cards, and 80% using R3XX based cards. The few nVidia posters don't seem to know the difference between a hard lock and a CTD. Linking to the forum won't do any good, but if you head to the "stability issues" thread, you should have no problem finding it at the top. You'll also see plenty of threads where the devs. acknowledge the game has less issues that need fixing with nVidia cards."SC and DooM3 look to further emphasize this going forward. I'm currently testing/playing PlanetSide which is set for release next week that suffers from hard locks on R3XX based cards. There's still no fix for the problem that seems to be caused by particle effects and dynamic lighting...hmmm. The developers and the game specifications recommend nVidia-based GPUs and it too will feature the "Way its Meant to Be Played" logo. I'm sure I could wait 2 or 3 months for a fix by ATi, but I've spent too much time waiting in frustration as a result of ATi cards........"
This is all unproven.
I surfed the first 7 pages and found nothing on AA at all. I have however seen the same results on *my* monitor as well as a few review sites. I've also attempted to reproduce the problem at a whole 8-14 fps on my GF3 Ti200 w/out success. I don't own an FX (yet), so I'm relying on the reports from reviewers and have found no mention of AA issues on nVidia cards. Again, any specific links or pictures would be helpful.The SC AA bug happens on nvidia hardware too, go check tech forums at splintercell.com.
I only mentioned Rage because its a good archive of documented issues with ATi cards. I wouldn't bother to mention certain problems if I didn't experience them first-hand. BF1942, one of the most popular games as of late had recurring issues up until Cat 3.2 for most people including myself. Many other popular games suffered from "D3D stutter" and background application noise for months waiting for driver fixes. There are bugs that are mostly an annoyance and there are hardware-specific game breakers. Neither are pleasant, but hell, I'd rather deal with an off-blue shade of water in a poorly designed sythetic benchmark over a piercing light-ray tattoo on the back of Sam Fisher's head or a complete hard lock that requires a reboot in actual games.And what do you think you're going to find at rage3d.com chitz? It's an ati website so the bugs listed there are only occuring on those users that own ati hardware, checknvnews (which is about 85% smaller than rage), or just go to the games tech sites to find out that most of the bugs occur accross the board.
How is the PlanetSide question unfounded? Its an issue as of right now; again, a reactive band-aid from ATi may very well stop the bleeding, but its still a very real problem today. Don't even bring up 3DMark2K3, its a poorly designed benchmark that had its flaws exposed. You've already been proven wrong about the FX/cheats/FP16 vs. FP24 and WHQL drivers, as Anand's explanation of DX 9 spec explains it quite well. Also, the previews of DooM3 are clear when they say the test set-ups do not favor either card. In one of the reviews, Carmack mentions the tested build is near-final in terms of actual performance. ATi may be able to improve their driver performance in DooM3, but hell, they've had the alpha and the hardware to run it for nearly a year. You'd think they woulda been ready for it. Guess they had too much on their plate to worry about a game due-out a year later (which means 16 months to get it fixed in ATi time).The planetside question is still unfounded until it releases as well as doom3, remember nvidia and futuremark 2003?
Without unoptimized drivers they scored very poorly, same situation with the BETA doom3.
Yep, Cat 3.4 is pretty much the last shot at getting this PlanetSide issue fixed before it goes Live next Tuesday, which is why I asked them to keep the Beta open a few days longer. If not, I'll be hitting the reset button a lot until next month and NV35. There's no need for WHQL drivers every 4-6 weeks when your new products have just hit market and your older products are mature and problem-free. OTOH, ATi card holders look forward to new bug fixes across the board with every release. I'm sure a lot of CS players will be anticipating 3.4; I'm looking forward to it myself for the R350 path enhancements as well as a possible fix to PlanetSide hard locks.Cat 3.4s are out tommorow and the det whql 43s are out today-about time since it's been 6 months since a nvidia whql release.
Our own interpretation of these test results is that nVidia is improperly cutting corners to attempt to inflate its 3DMark2003 scores for the new GeForceFX 5900 Ultra. The company, on the other hand, believes that the problems can be attributed to a driver bug. Let's explore exactly what we found, and you can draw your own conclusions.
Most but I wouldn't call it a white-wash. Yes, the 5900 is faster but I wouldn't say it obliterates it, especially when you factor in image quality.Some cases??? As Rollo has so elquently shown, the FX5900 Ultra has won most tests.
That is simply untrue. For one if you look at FSAA screenshots you can clearly see ATi is superior, eg HardOCP.Anand has also show that image quality is practically even and one would be hard pressed to tell the difference.
I'm saying that quoting Anand as saying 5900s aren't worth the money is like quoting Hugh Hefner saying hanging out with Playmates is no big deal.Rollo I don't quite understand what you're saying in that last post.
Most but I wouldn't call it a white-wash. Yes, the 5900 is faster but I wouldn't say it obliterates it, especially when you factor in image quality.
Have fun getting Half-Life 2 and Doom 3 on those consoles any time soon.Originally posted by: CheapTOFU
oh~ if you got $500, and want to play games...., buy Xbox, PS2, and game cube.. total=about $500
ATI hasn't even announced their next card. And yes, the 5900 owns the 9800.Originally posted by: Frek
HUH???? (in response to Rollo's posts)
DOOM III isn't even going to be out until fall and your already declaring the 5900 to be "THE" card for it. I'll give you this, you've got a lot of balls to make a statement like this knowing that ATI hasn't wasted any resources on optimizing drivers for a game thats 6 months out. Add to that there will be a new ATI card out BEFORE DIII.
I just really don't see how you can make a statement like the 5900 will be "the" card for DOOM III when you haven't even seen what ATI is going to do with DOOM III yet.
My prediction: You'll be eating those words by the time DIII does come out. I give at least 80% odds that ATI will have the top benchmarking card for DIII when it actually comes out.
Also the actual reviews of the 5900 do not say that the 5900 OWNS the 9800(scroll up to the post number 1 and see what I'm talking about). What they do say is that its too close to call the 5900 vs. 9800. All the reviews I have read all say the same thing, its too close to call because the benchmarks flip back and forth between the 5900 and the 9800. The 5900 by no means OWNS the 9800. From your posts Rollo I get the impression you think the 5900 totally dominates the 9800. Better go back and re-read the reviews but this time take off your nivdia-colored glasses first.
If I'm being honest I would say that the 5900 looks like a really sweet card, but I would not go as far as Rollo does and declare it to OWN all Raedons. In my opinion(as well as Anandtech) its way too close to call.
Will I be buying a 5900? Hell no, my 9700 Pro plays every game I have at INSANE frame rates. I'll be upgrading my entire system just before DIII is released. In all likelihood that will be an ATI 9900 Pro (or whatever they are gonna call their next gen card). On the very small chance that ATI does nothing between now and DIII (which just isn't gonna happen) I'll pick up the 5900.
Probably not. For the first time as long as I can remember I'm more than happy with my current card to skip a generation. Yes the 5900 is faster but I don't feel the gain is worth the cost, especially since the image quality doesn't seem to hold a candle to my 9700 Pro.Does this mean you won't be going all 5900 with me and arguing which settings I should run it at?
Originally posted by: BFG10K
That is simply untrue. For one if you look at FSAA screenshots you can clearly see ATi is superior, eg HardOCP.
Have fun getting Half-Life 2 and Doom 3 on those consoles any time soon
Originally posted by: Rogozhin
As i was digging through urls I just found this posted at extremetech.com
They have unearthed a "cheat" used by nvidia to gain higher 3dmark2003 scores in the 44.03 dets.
Nvidia is attibuting this to a "bug" in the driver-I myself find this hard to believe and now realize that the doom3 beta benchmarks might be rendered using these same culling and clipping hacks hardwired into the driver itself.This is just bizarre.Rogo
...any time soonOriginally posted by: BenSkywalker
Have fun getting Half-Life 2 and Doom 3 on those consoles any time soon
Doom3 has already been announced for the XBox.
