Originally posted by: darkling183
Originally posted by: shredder687
I've been having serious problems with my nvidia drivers, yes i have the latest one and i can't get flat panel scaling to work correctly, i'm trying to get a 4:3 aspect ratio with a 800 x 600 resolution (with black bars on left and right) on my widescreen monitor so i can play my games in a 4:3 resolution with no stretching. when i select "use nvidia scaling with fixed-aspect ratio" then select 800 x 600 or any 4:3 resolution it get's black bars on TOP AND BOTTOM, resulting in an even MORE WIDER screen, which makes it look worse, i'm just trying to get a 4:3 aspect ratio with black bars on the left and right. any solutions?
I'm sad to say that I have the same problem. I bought a Samsung 940BW monitor, and a computer with an 8600GT card. I'm using the 162.50 drivers.
The desktop looks fine as long as I have 'Use my display's built-in scaling' selected. Trying to run a 4:3 game in this mode makes it distort to fill the entire screen.
'Use NVIDIA scaling' makes the display all blurry, though it still fills the screen and isn't stretched.
'Use NVIDIA scaling with fixed-aspect ratio' squashes my desktop vertically, though I can still see the entire width of the desktop.
'Do not scale' squashes my desktop vertically (though slightly less than the previous option) and stretches it horizontally so I can't see either edge of the desktop. My guess would be that it's keeping the desktop at the same (stretched) aspect ratio as the previous option, only bigger.
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Things behave slightly better if I set up a custom resolution. I can then select any of the flat panel scaling options and the desktop doesn't distort.
It doesn't help with running 4:3 games, though.
Under 'Use NVIDIA scaling', 'Use NVIDIA scaling with fixed-aspect ratio' and 'Use my display's built-in scaling', the 4:3 game stretches to fill the whole screen.
Under 'Do not scale', the game actually appears in the middle of the screen with black bars around it, but it's still stretched to a 16:10 resolution.
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I've tried the overscan compensation fix, and it made no difference.
I'm thinking that I have to play with either the back-end or front-end parameters under 'custom resolutions', but which ones? I have no idea what half of the settings there mean. Does anyone have any ideas?