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Gears of War 2 scrapping TrueSkill?

Queasy

Moderator<br>Console Gaming
Link - Good news because I think the ranking system in COD4 (which this sounds like) works better. This is from Rod Ferguson, the Executive Producer of GOW2.

Hey all,

So we've been looking at all the feedback on our skill ranking system and we completely understand why simply making your TrueSkill level visible can be frustrating. The algorithm is complex, so it's not always clear how your rank will be affected by a particular match and your rank is based on the team's outcome and not necessarily your individual performance.

So we're looking to make a change.

What if, instead of skill rank, we instead showed your experience level. You would gain experience through your individual performance in Public multiplayer matches - the higher your score at the end, the more experience you acquire. Of course the experience gained across the different match types would be balanced so you couldn't just grind on the respawning game types to try and level faster. The experience requirements for each level would grow with each level gained (like a typical RPG) and we'd have 99 levels of experience for you to show off your leetness.

Generally speaking your level will always go up since you're always acquiring more score, hence experience, with each completed match. The only exception to that would be people quitting. Players that quit would gain an experience penalty that could cause them to be demoted. At the end of every match you will be able to see how much experience you've gained and how much further you have to go till the next level.

Since I know what one of the first questions is going to be, initially we wouldn't have achievements for gaining experience levels because of Xbox LIVE rules that require all post release achievements to be tied to new DLC content. But when new DLC is released, it's a whole new ball game then.

So, what do you think?

Thanks,

Rod.
 
People still care about the multiplayer in this?

I use it for horde and friend matches but the matchmaking has made the rest of multiplayer unplayable since day 1.
 
Originally posted by: Kev
People still care about the multiplayer in this?

I use it for horde and friend matches but the matchmaking has made the rest of multiplayer unplayable since day 1.
Agreed

 
Agreed. I've only really played Horde and multiplayer with friends, and wondered how some of us (me included) who aren't as good as some other peers end up having higher "rank". Thank goodness for the change - it original rank system was pretty much a non-event for me, anyways.
 
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