- Oct 18, 2014
VR will be the next thing. It's possible that when you or I put on goggles for a good game we'll have that same moment we had when we first saw Doom.
If everything right now was stream based (such as launching apps remotely in Windows), then that'd be out of the question- Canada is plagued with greedy ISP's with low bandiwdth caps (starting from 60GB, 120/150GB, 250GB, 500GB), we used to have unlimited until about 5 years ago and in 30 years God knows how much bandwidth we'd be allowed to have per month and if that happens, streaming would definitely out of the question.PS Now seems to work quite well even with North America's current crappy internet infrastructure. Just depends where the data centres are located. I believe ping times are also much better over fibre-to-home. Ageing copper wire seems to be a big part of the problem right now, but it will likely be replaced entirely by fibre-optics by then.
Well given unlimited data improving internet technology will mean that lack of bandwidth will never be a problem. However latency is going to be there for eternity and you can only get rid of so much latency just like you can only make processors so small until physics flips you the bird and sends you a present of crap in a paper bag.If everything right now was stream based (such as launching apps remotely in Windows), then that'd be out of the question- Canada is plagued with greedy ISP's with low bandiwdth caps (starting from 60GB, 120/150GB, 250GB, 500GB), we used to have unlimited until about 5 years ago and in 30 years God knows how much bandwidth we'd be allowed to have per month and if that happens, streaming would definitely out of the question.
Even with fiber everywhere you are still limited by the speed of light (actually slower than that, due to light traveling slower through fiber optic cable vs a vacuum).PS Now seems to work quite well even with North America's current crappy internet infrastructure. Just depends where the data centres are located. I believe ping times are also much better over fibre-to-home. Ageing copper wire seems to be a big part of the problem right now, but it will likely be replaced entirely by fibre-optics by then.
Theoretical best case scenario.If you choose the shortest route, the maximum distance between two locations will never be more than halfway around the planet. Halfway around Earth is about 20,000 km.
Considering that Ping goes to a destination and then back again, the packet sent by Ping would travel 40,000 km, the equivalent of a trip around Earth.
That is 133 milliseconds.
So, just a regular day out in Detroit?In 30 years the normal peasants will not be able to afford water, electricity, air, gas, clothes, etc....they'll be playing games like, hide from the police state, jacks and sex games in exchange for food and heat.
Yes in my world, the future is grim. :biggrin:
I have seen graphics come a long way. I remember playing Doom II as a kid and then Quake 1, 2, 3 etc...
All the time, I was truly awe-struck when there was an iteration of game series and new games in general.
But the last 5 years has not been too impressive. I think we are now getting ready for a big leap in graphics in the next 15 years. VRAM I think is going to be in the terabytes cause of VR games and...
4k ?? nah, 8k? Possibly
I just want that feeling again. That moment when your jaw just drops cause you see a beautiful vista in a game, or some amazing smoke effect..
Lately the only things that comes close are dynamic shadows, lens flares and vegetation moving as you walk through it. Water effects were so 10 years ago..
Skyboxes are cool too, Bundie did a good job with em for Destiny.
Anyhoo, what are you guys waiting for in the future? Will graphics look like Pixar movies ?
Will Apple suddenly get into the gaming space and create crazy computers for the game enthusiasts ?
I see billions of people playing games. I mean look at this generation already. (THe kids in elementary and high school). They simply are watching Youtube like crazy, minecraft, the guy PewDiePie etc...
Gaming is going to crazy mainstream. Once that generation hits age 30+ we will see incredible advances in tech to satisfy their gaming thirst. I am not that old myself. I am only 30. So 30 years from now, when I am 60, I hope to be amazing.
I just hope we dont fall into a lul cause gaming is all i ever do these days. I cannot be 70 and still rock on the gaming wagon. I will be needing nurses to change my diapers by then.....nah just kidding....but I dont wanna wate 30+ years for the golden age of gaming.
Thoughts? Wishes? Hopes? for the gaming future? Share please
Yeah, the Matrox Millennium line coupled with a card from the 3fdx Voodoo line was my late 90s standard and then I had to jump to the GeForce 2 line.I had a laptop with S3. Did not impress me. The start of hardware 3D was kinda messy and convoluted. I wasted lots of money jumping from card to card in my litle desktop. Same with speakers. I went thru several sets before I realized that NO audio card could do gaming in 5.1 over fiber optic. It had to be done with three stereo connections. That was an expensive lesson.
Eventually ATI and Nvidia became the standards and I learned to stick with them. As for sound, I learned high quality stereo is better and easier than surround. Now I use an amp and Polk speakers.
This generally is meshing with my observation that graphical changes from 2005 to 2015 were not as amazing as those graphical changes from 1995 to 2005 which is when we went from lots of 2D games to lots of 3D games and shit.Think about 30 years ago this way - 30 years ago, the Commodore Amiga was released and was indisputably the best gaming machine on the planet - second place wasn't even close. You can now almost perfectly emulate an Amiga with commodity devices like phones and even the Raspberry Pi.
While I agree that platform advances (mainly CPUs) were seeing larger advances in the 90s and 2000s, remember that graphics technology seemed to progress relatively slowly from the mid-80s to the mid-90s and it wasn't really until 3dfx came on the scene and blew everyone away that things really took off IMO. So you had almost a decade of relatively slow progress in graphics technology in the last 30 years. I think the biggest threat we face is probably from lack of competition - remember, in the late 90s, we had 3dfx, ATI, nVidia, Matrox, Number Nine, S3, Intel, and a couple of others pushing the envelope and forcing others to do the same. I'm almost afraid that in 30 years, maybe Intel will be all that is left.
Once we got programmable pixel shaders, and enough uumph to use them well (where we got normal maps, shadows, dynamic lighting, etc), many advances since 2006 have been on refining effects and shaders already in use (higher res textures, shadows, AO, etc). The PS4 and Xbox One put out superior visuals by far, there's no question, however, many shaders and effects are merely refined variants of what we had on the previous gen. Mobile devices are very close to reaching that point as well.This generally is meshing with my observation that graphical changes from 2005 to 2015 were not as amazing as those graphical changes from 1995 to 2005 which is when we went from lots of 2D games to lots of 3D games and shit.
And honestly if you take a more detailed and thorough look at everything you can see it was somewhat of an even shorter timeframe from the late 90s to the early 2000s when the major graphical changes were occurring.
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