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Gamespot slams Alpha Protocol

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I feel like a jackass reading through my posts here in this thread.

I ended up picking up Alpha Protocol cheap on steam a while back, and it's actually pretty good. The gameplay is a bit janky, but overall I've had fun with it.
 
I feel like a jackass reading through my posts here in this thread.

I ended up picking up Alpha Protocol cheap on steam a while back, and it's actually pretty good. The gameplay is a bit janky, but overall I've had fun with it.

Gunplay is annoying coming from playing through all the Grand Theft Auto series. I can have my crosshairs on someone and still miss because I don't have the "skill." Made worse by having to aim with analog sticks on a controller.
 
It's an RPG. It has some shooter mechanics, but like most other RPGs your effectiveness with weapons boils down to your stats. Each weapon also becomes more effective if you give it a moment to focus a critical hit (this is especially important when making stealth kills with a pistol).

The bad reviews this game got really are a shame. Could the shooting and stealth mechanics have used some polish? Yeah, they could have, but still, it's an RPG. Those mechanics are not supposed to be dependent on the player's control skill. The rest of the game was great. The plot was a good spy thriller that basically allowed you to play with the attitude of Bond, Bourne, or Bauer. The characters were pretty good ("We are now approaching the station. All passengers prepare for boarding. In other words Mike, DUCK! *cue Steven Heck passing by on a subway train with a minigun and wiping out all the enemies*) and the plot's flexibility and player control surpasses virtually anything BioWare has ever done. I'd give it a 8/10, higher if it was more polished.
 
It's an RPG

This. It's actually a pretty great game. If you can get past the slow beginning, and some of the glitches, it's good. One of my favorite aspects of the game is the dialogue system; when responding to people's questions, you only have a few seconds to reply back with something... like a real conversation. You'll select what makes sense to you at first, then later on in the game you'll regret what you said, and the decisions you make have ramifications throughout the rest of the game. Brilliant shit.
 
Gunplay is annoying coming from playing through all the Grand Theft Auto series. I can have my crosshairs on someone and still miss because I don't have the "skill." Made worse by having to aim with analog sticks on a controller.

+2 on being an RPG 🙄
 
i saw the game at my friend's house, it had horrible graphic glitches like the character was running with his arm reached out as in holding a pistol, but the pistol wasn't there. it was actually floating where the opposite arm would be if it was stretched out lol
 
Gunplay is annoying coming from playing through all the Grand Theft Auto series. I can have my crosshairs on someone and still miss because I don't have the "skill." Made worse by having to aim with analog sticks on a controller.

Well, I think a lot of it is that I played Deus Ex for the first time recently, so I understood that in a bit.

But yea, the fun part was the conversations, to be honest. I'm not disappointed at all for $5, but I would've been if I had paid $50.
 
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