- Feb 4, 2009
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Why do fans ramp up super aggressively on some games and not on others?
Do games “talk” to case fans?
Does windows learn to increase fans for certain games?
Really my question is I have noticed some games require case fans to run more aggressively and there appears to be no reason why. For example my case fans ramp up in Civ 6 between turns, I’ve heard this game has a ton of calculations happening between turns so maybe that make sense.
Where as Conan Exiles my fans typically run pretty quiet but the moment I start Atlas which I believe is the same game engine as Conan Exiles the fans run high for the whole time. Atlas is still early access so maybe some inefficiencies are involved.
All my fans are PWM fans in appropriate headers.
I’ve noticed this fan behavior on multiple machines.
Do games “talk” to case fans?
Does windows learn to increase fans for certain games?
Really my question is I have noticed some games require case fans to run more aggressively and there appears to be no reason why. For example my case fans ramp up in Civ 6 between turns, I’ve heard this game has a ton of calculations happening between turns so maybe that make sense.
Where as Conan Exiles my fans typically run pretty quiet but the moment I start Atlas which I believe is the same game engine as Conan Exiles the fans run high for the whole time. Atlas is still early access so maybe some inefficiencies are involved.
All my fans are PWM fans in appropriate headers.
I’ve noticed this fan behavior on multiple machines.