Originally posted by: BoomAM
Originally posted by: Lawrencetan21
I though a good portion of the money they are making are from game lisencening. So that means if they're weak on third party games then...
Nope.
Most of the money comes from the GB`s & the GC sales. The GC is sold at £90 in the UK, yet costs only £40 to make(remember reading that in a mag once).
Originally posted by: Anubis
Originally posted by: abaez
Customers don't want colors in their games. They want bring brawny game characters to knock the snot out of people and things. They want fast games, nevermind the story. You have to make sure that, whenever the customer finishes the game, they feel in some way superior over something or someone else (but limit yourself to the quake color palette of course.)
i think your wrong,
Theres no think about it. He is wrong.
You(abaez) might want games with no depth, fast paced gameplay and no story, but there are far more people who want decent games.
For example;
Zelda. By its looks alone, its a kiddy game. Play it and you`ll soon realise that it has more depth than 90% of the games outthere, with a better story as well. Another example. X2. Slow paced gameplay, deep plot. wealth of things to do, yet is more popular than most of the "no brain required" games that you seem to fondly enjoy.
So it just goes to show, that a game doesnt have to be mindless to play for it to sell. Thats why almost all of the great games that has ever come out, has more depth than the average game of their time. If all games were like you describe, then we wouldnt be awating HL2 and similar games.