It has been forgotten long ago and with reason, but I have to mention the Turok series. The original, Dinosaur Hunter, was spectacular for its time. The sequel, Seeds of Evil, was an epic adventure the likes of which within the FPS genera at the time had never been seen before, and still remains very good to this day. Then, came Rage Wars, a surprisingly good multi-player focus take on the series quite capable to compete with the mammoths of the time such as Goldeneye 007 and Perfect Dark. And, then, almost unexpectedly Shadow of Oblivion's fast arrival took lots of people by surprise, but never managed to accomplish what T1 and T2 did, while decent on its own it just wasn't as good, instead being more of a common FPS shooter than anything else. Thankfully Evolution took the series back to its memorable roots and even explored new game-play mechanics, it was in my opinion almost as good as the original, not quite as good as the sequel, but definitely better than the third, although its story-line was weaker than Shadow of Oblivion's, and its ending extremely anti-climatic.
Finally, Turok 2008, the disgraceful Turok game that was called as such simply because it took place on a planet filled with dinosaurs and forests (as if it was enough for a game to automatically be labeled a Turok game, as if dinosaurs alone were the trademark of the Turok lore) made sure that no one ever cared about the series anymore, and acted like the last nail in the coffin, never to be heard of again. It was supposedly a series "reboot", out loud claiming that it shouldn't be linked with previous entries of the series, but who in their right mind would simply blindly ignore them and regard Turok 2008 as the new legitimate start? Did people suddenly forgot about Ultimate DOOM and DOOM II when DOOM 3 was released as a series reboot? No.
An actual sequel to Turok 2008 was in development when sudden layoffs at Propaganda Games forced the project's cancellation, thanks God!, workers lost their job, bad thing, but that it happened to be in relation to the continuity of the Turok series' bleeding was perhaps the best thing that ever happened to it since the release of Seeds of Evil. It ended abruptly and it was in my opinion a humiliating (I.E the 2008 release) stop for the series, only God (and perhaps Propaganda Games) really knows what might have happened had it resumed in the same veins. Today a new "proper" Turok game wouldn't interest the mass for many reasons, one of them being Turok 2008's failure and being the most recent title of the series in most gamers' memory, except for those who have played the first two on the Nintendo 64 when they were freshly released. And additionally, another entry in the series would most likely be a console port, which I'm sick of in general.
It's perhaps best that Turok Rest In Pieces erm... I mean Peace where it rests now in silence, forgotten, lest it comes back to stab himself to death (again) and trips on a couple of stones and falls down a high cliff in the process.