Originally posted by: yobarman
EA is definately a terrible company to work for. They're trying to pull in new recruits outta college from my school, but most people arent giving into it on account of their bad press.
I think in general, game programmers and artists should unionize and stop the exploitation thats going on in that industry.
Originally posted by: sunzt
All programming jobs SUCK, unless you work for the government, Microsoft, or Google, and then programming still sucks.
Originally posted by: MelikK
programming for a financial firm, especially on the trading floor is were the cash is at
Originally posted by: Valkerie
You're talking about America. It's worse overseas. Thank you.
Originally posted by: Aharami
Originally posted by: yobarman
EA is definately a terrible company to work for. They're trying to pull in new recruits outta college from my school, but most people arent giving into it on account of their bad press.
I think in general, game programmers and artists should unionize and stop the exploitation thats going on in that industry.
usually, i cant stand unions. but in this case, i think it is necessary
Originally posted by: UpGrD
Originally posted by: Aharami
Originally posted by: yobarman
EA is definately a terrible company to work for. They're trying to pull in new recruits outta college from my school, but most people arent giving into it on account of their bad press.
I think in general, game programmers and artists should unionize and stop the exploitation thats going on in that industry.
usually, i cant stand unions. but in this case, i think it is necessary
There you go, then bitch when your jobs go to India.
Originally posted by: Deeko
That's a really old article but I imagine yes, at crunch time game programming WOULD be terrible.
quote:
Originally posted by: ktehmok
No one is twisting their arm to work there.
Who said that you're entitled to ridiculous amounts of money for writing code? Did he agree to the work schedule when he hired on? If so then whaaa....
He could always go out & pick up a shovel and earn a living that way.
This is an idiotic statement. $60,000 is not a rediculous amount of money for a degreed developer... in fact, in most areas of the company and with regard to cost of living, it's underpaid.
And of course he didn't agree to work 65 - 80+ hours a week. No one in their right mind would. The pattern at EA is that potential employees are asked something along the lines of "would you mind working extra hours during the crunch time period that preceds a title's release?"... but that period of time quickly gets extended to 'all the time'.