Game glitching for fun...

Ichinisan

Lifer
Oct 9, 2002
28,298
1,235
136
Repeatable glitches can be so much fun.

Super Mario Bros
  • Use star to glitch the music in stage 1-1.
  • Exploit 1-way screen scrolling to squeeze up to areas above you.
  • Slide around on one foot.
  • Lots of extra lives from bouncing on Koopa turtle at end of some stages.
  • Force through wall to get to the "Minus world" (learned this one from NP mag, but finally figured out how to pull it off many years later).

Super Mario Bros. 3
  • Bowser can't breathe fire (a friend at school told me how to do that).
  • Some cool shortcuts.

Super Mario World
  • Double apples/berries.
  • Glitch music speed in that one stage with the green berries (or freeze the system).
  • Cleared path on map won't let you walk across.

Zelda: Link's Awakening (Game Boy)
  • Trick warp! So many things you can do with this...
  • Save game when Link is dying and start game again. Doesn't count as a death on your save file.
  • Buy things for free by saving the game before rupees can count down.
  • Defeat only 1 of 2 boss enemies and leave/return to find both are defeated (spiders, dodongo worms).

Donkey Kong Country
  • Warp from world 1 to Orang-Utan-Gang (near the end of world 3).
  • Convert a 2p game file into a 1p game file (I think I used to know a way to do it the other way too, but forgot how).
  • I used to know how to consistently start the game on the full world map in a Funky airplane barrel with the title screen music still going. Don't remember how anymore. It had something to do with holding the right buttons in the right sequence at the right times. Back when I did remember how, it wouldn't work on emulators.
  • Turn Winky the frog into Rambi the rhino.
  • Turn Expresso the ostrich into Rambi the rhino.
  • Lots of awesome glitches with steel keg in stage 1-1, including gorilla-on-gorilla rape glitch.
  • Carry a steel keg with Expresso the ostrich.

Killer Instinct (SNES)
  • Air ultras.
  • Glacius glitch combo finisher that damages like 90% health.

When the N64 was coming out, I wondered if we'd still see the same kinds of cool exploitable game glitches when games made the transition to 3D. I was very pleased after I got good at Super Mario 64 and figured out glitches like:

Super Mario 64
  • Clone Mario's hat and fly with wing cap stuck in hand (also can't lose cap any more). You can freeze the system if you just keep duplicating the hat over and over and over.
  • Beat Koopa the Quick in 0 seconds.
  • Get on top of castle with 0 stars (and naked Lakitu).
  • All kinds of shortcuts and walls you can pass through.
Later, after finding out online how to glitch through doors and staircases:
  • Complete the game with only 16 stars.
  • Get stuck inside the castle fish aquarium near stage 3 (walking around, not swimming).

I wish I remembered all the glitches I figured out with Killer Instinct Gold. It has been too long to remember all the variations I could do with glitched costumes.

Goldeneye 007
  • Climb back into air vents in Facility stage (useful if multiplayer opponents don't know how).
  • Floating remote mines.

Then Zelda OoT (v1.0) had the glitch where you could turn all items in your inventory into bottles...and so many more. More recently, I read how to skip nearly all of Ganon's Tower and go right through the force field to fight Ganon. Really fun to do.
 
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CZroe

Lifer
Jun 24, 2001
24,195
857
126
My favorite in Link's Awakening was walking out of a miniboss battle after beating one of two then walking back in and finding the other gone. This could be done in multiple dungeons. In particular, the Dodongo worms and the two spider things you have to hit with the hookshot. All they had to do was prevent your exit without beating both and prevent your entry without the necessary items (Dodongo worms should have had a dangerous way to get more bombs if you run out).
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
The Link's Awakening money glitch was great. I can't get it to work in the Virtual Console version though. Guess they patched it.
 

CZroe

Lifer
Jun 24, 2001
24,195
857
126
The Link's Awakening money glitch was great. I can't get it to work in the Virtual Console version though. Guess they patched it.

If you hold a shop item and try to walk out, the shop keeper will say something to you the moment you touch the exit. This will happen over and over, effectively preventing you from leaving with the item. If you run a circle around him first, he will attempt to face you but will get stuck looking the wrong way for a second, during which time you can leave the store. Of course, this isn't a glitch. All the characters in the game will now call you "Thief!" and the shop keeper will KILL you when you return (not even kidding).

The money saving glitch that nets the item for free and avoids all this is slightly more difficult:
pick the item up with B and continue holding B as you talk to the shop keeper with A. When you get to the purchase confirmation, hold start and select in addition to B then press and hold A with all the others. The save dialog will come up before a single rupee has counted down. Save and resume your file with the item and all the rupees you had before.
 

BarkingGhostar

Diamond Member
Nov 20, 2009
8,410
1,617
136
I miss Transport Tycoon with its original money glitch when you started a game trying to build a tunnel from one side of the map to the other. It built and gave you something like $4.25 Billion. Talk about putting the competition to shame.
 

Batmeat

Senior member
Feb 1, 2011
807
45
91
Blaster Master - bombing a boss and pausing the game caused some bosses to continue to take damage. Upon resuming the game the boss would die.
 

Ichinisan

Lifer
Oct 9, 2002
28,298
1,235
136
Completed Ninja Gaiden on a real NES again yesterday.

I can only defeat the Jaquio by cheating with the spin slash move. I have to avoid collecting any other items after collecting the spin slash thing. That means I had to remember which item containers contained items I didn't want to collect. If I died a few scenes past the one where I collect the spin slash, I have to commit suicide a few times to get game over so it sets me back far enough to obtain it again. I can slash in the air to defeat enemies or collect item points without using item points by simply holding down on the D-pad while slashing in the air. It takes 1-2 spin-slash hits to beat any boss.

Defeating the puppet (
Ryu's father
) takes away the spin slash after the cinema scene, so Jaquio always kills me the first time. Losing at the end sets me waaay back to the point where Malth (Mars?) was defeated. Then I have to play my way back to the end. I don't have to repeat the first part of the fight (starts after the cinema), so I can use the spin slash attack on Jaquio. I can do the final part of the boss battle (the demon) without cheating, but I often die there and have to fight my way back. It doesn't make you fight the Jaquio again and starts at the demon fight.