(Xbox specs/ 4 yr old archetecture (GF3)) I would be wiser to compare a computer to the next-gen prices (which i dont think anyone knows yet). The fact is that with all the "creative ways to obtain cheaper games" (demos, game images, etc) that pc users have, the cost to upgrade a computer system is around the same cost as to buy an entire new console each generation that can only play limited games.
For instance, i spent ~$400-$500 upgrading my computer. I baught a proc @3.3 gigs, 160gb hd, 9800p @ ~XT speeds, a gig of dual channel ram, nf7-s mobo, a case, antec psu, case fans, ide cables, Z640 speakers, MX500 mouse, heatsink/fan for cpu. And for the rest of my system, it had cost me around another $100 (i just had the rest beforehand. So lets say $70 mobo + $55 proc + $160 video card + $120 gig of ram. That's ~$400 for an upgrade later on (considering prices dont change and the market stays fairly steady) vs the cost of the initial retail price of a console. Not much different huh? In another 2-3 yrs ill be spending another $400 on components for my pc, while other ppl will be spending much more on the next consoles + games + controlers + network adapters + memory cards + some new stupid technology that u "must" have but have had on pcs for 3 yrs now + etc, etc ,etc... I'm sure u can see the difference now. The price really isnt that much different IF you upgrade your current pc every few yrs and know how to get the best bang for ur buck.
While this is true (PC's cost tons of money, and it's not just for games), you can't deny the fact that if you want at least "passable" gameplay on today's PC's you need to spend $150-200 on a good video card (9800 Pro/6600GT (soon)/X700 (soon) ), and if you want to be on the cutting edge, $300-400 for an X800/6800 series card.
That's a lot of dough.
Even if you consider stuff like WD Raptors, a gig of RAM, another huge HD, a fast processor and motherboard 'essentials' (like all us geeks do

), the video card alone is greater than the cost of a console. Then there's the fact that if we weren't playing cutting edge games we would probably be fine with a bit slower processor (2 Ghz range instead of 3 Ghz range) and half the amount of memory.
The devil is in the details with consoles for sure, though. Memory cards, extra controllers, $40+ a pop for new games, higher quality cables (Svideo/Component/Optical audio/etc), other assorted accessories (hey look, a remote to make my PS2 a sh!tty DVD player! Cool!), etc.
Originally posted by: Marsumane
You CANNOT compare like that. U have to compare apples to apples. A geforce 3, 700mhz processor, and 128mb of ram doesnt cost that much for a computer.
Yeah, but when that person tries to play any modern game like Far Cry or Doom 3 or whatever, then they have to pay out of their @ss to upgrade.
Even worse is the typical "noobie" user whose system is something like this:
P4 1.9 (or another pre-Northwood)
256MB RDRAM
GeForce 2 speed video card (often using the letters "MX"). Maybe GeForce 3 if they were savvy at the time.
Dell motherboard
or a slightly more savvy, thrifty user, ie:
P4 1.8A @ 2.2 to Athlon XP 2500+ @ 3200+
512MB DDR333
GeForce 4 Ti
Good Asus/Abit/etc motherboard
When the question comes up "How can I play Doom3 or Far Cry at a good resolution and with most of the eye candy on", they have to crack open the safe.
-They need a new video card because their old one won't cut the mustard
-They now are CPU limited, so they need to upgrade their CPU, however:
-In order to accomodate the new CPU, they need a new motherboard (and often, faster RAM)
-They may need to upgrade their PSU, their case, etc
So, keeping up with the latest and greatest on the PC is a costly affair, particularly for the layman user.
For instance, i spent ~$400-$500 upgrading my computer. I baught a proc @3.3 gigs, 160gb hd, 9800p @ ~XT speeds, a gig of dual channel ram, nf7-s mobo, a case, antec psu, case fans, ide cables, Z640 speakers, MX500 mouse, heatsink/fan for cpu. And for the rest of my system, it had cost me around another $100 (i just had the rest beforehand. So lets say $70 mobo + $55 proc + $160 video card + $120 gig of ram. That's ~$400 for an upgrade later on (considering prices dont change and the market stays fairly steady) vs the cost of the initial retail price of a console. Not much different huh?
How is $400 + 400 not much different from a console? And how does any CPU that overclocks to 3.3 Ghz cost $55?
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As a quick side tangent (yes, I'm amazed at how off topic this thread got too! Posting late at night is dangerous), isn't it about frikkin time console manufacturers went with a standard for controllers, like, hmm, USB 2.0??? The buggers get us every generation for new controllers, when often we could just use older generations' controllers, or those from another system, etc.
While, for example, the Gamecube has a nifty controller for Nintendo-developed games, I'd like it much better if I didnt have to buy three more goofy controllers to play sports and party games with my buddies when my PS1/PS2 controllers would suffice.
Of course this will probably never happen, and I could just buy adaptors (often each costing around the price of a new controller), but it would be nice.