- Apr 27, 2005
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With the physics processor planning a new way to destroy the levels you play in, what company do you think will be the first to take on this challenge based on their previous games.
To an extent, this is true. However, it was not only possible but in fact encouraged for you to destroy bridges by taking out all means of support. True, it waited until all supports were gone before a section of bridge would fall, but you didn't wind up with floating blocks of terrain. I took out quite a few tanks using this method.Originally posted by: BlueWeasel
Actually, Red Faction was one of the first games with destructible environments. You could blast thru any wall, but the physics left much to be desired (ie, destroy a building column, and it didn't fall).
but you couldnt destroy everything, far from itOriginally posted by: yukichigai
To an extent, this is true. However, it was not only possible but in fact encouraged for you to destroy bridges by taking out all means of support. True, it waited until all supports were gone before a section of bridge would fall, but you didn't wind up with floating blocks of terrain. I took out quite a few tanks using this method.Originally posted by: BlueWeasel
Actually, Red Faction was one of the first games with destructible environments. You could blast thru any wall, but the physics left much to be desired (ie, destroy a building column, and it didn't fall).
Originally posted by: Czar
oh.. yeah
one game has had fully destructable enviroments from the start... worms