Originally posted by: pcslookout
<div class="FTQUOTE"><begin quote>Originally posted by: lyssword
AF less strain</end quote></div>
Even at 16x?
Usually, starting from G80 and R600, Anisotropic-Filtering isn't much of a strain even at 16x, but there are a few games out there that could probably slow down your game if you applied 16x A-F, compared to 8x for example. Such games like Oblivion (especially noticeable with high-resolution textures modifications like Qarl's Textures Pack III) for example. But generally speaking it is safe to assume that if you own a GeForce 8xxx card, especially one from the 88xx series, or a Radeon X2xxx card (mostly the X29xx series) then A-F should almost be a free setting to use without wondering if the slow downs are coming from it. Chances are that if a game slows down considerably then it might simply come from overall on-screen elements like the actual number of polygons, or the strain on the shader processing power of the card (too many soldiers on-screen, too many cars, to many objects, generally speaking), and not necessarily coming from the A-F setting used (although it might play a role as well).
In my humble opinion, A-F is a much better IQ (Image Quality) affecting setting than A-A could ever do. That's because I cannot stand blurry textures, but I can stand jaggies, mostly because I cannot notice them while trying to save the world from aliens battling my way in a crazed war-thorned map, or while chasing that rebel war-plane in the sky, or while trying to be the first in that racing game with the backgrounds passing on the screen at infernal speeds. But in all those examples I will be picky enough to notice that the textures on my gun, or on my sword are blurry, or in a game like Oblivion, with tons of terrain and roads to walk and run on, I will always see how ugly the scene can be without any A-F at all.
Usually I create my own profiles for my games, some of them only have A-F, and only a few have some A-A with reduced A-F, but really, I have never used more than 4x A-A in any of my games even with my GTS. I know I could use 16x A-A if I wanted to, but I can barely notice any difference between 4x A-A or 8x A-A while playing. Of course if I stand still doing nothing in my game I might notice it, but really I don't play games to .... hmmm, not to play them and stand still. When nVidia or ATi announce some kind of super A-A setting like 24x or more and all those extravagant technologies that make those so called undesirable jaggies seem to go away a little more with passing GPU generations I keep laughing because I know I don't care about that for a second, I have no reasons to.