• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Frames per second - what is smooth?

it depends on the person

people say 50-60 because generally if your card can only get 50-60, in some parts it may drop down into the 20's

generally though even 40's are playable for fps

sports games and some others run at 35 fps (prince of persia did)
 
I was told a while back that the human eye can't notice anything better than 29 FPS. But anything above 50 and i'm happy as long as is consistant. When I play BF2 I always get these spikes that drop my FPS to like 25, then right back to 70. I'm sure its a RAM issue since BF2 is memory hog.
 
30 playable but slow
45-57 semi-smooth still slow
60 really smooth
75 smoother
75-above can't tell but really really smooth
 
60+ as smooth as its gonna get for me, I can't tell beyond that.
30+ playable, not too bad but stil nice and smooth imo.
 
What you're aiming for is 60+ FPS. Don't count your scores entirely on average frames per second. I think the aim for higher end games is 45FPS and above. Some games will be skewed because while you may have a avg above 45FPS, you may find that during heavy action sequences the games always go below 30FPS while it does fairly well in enough areas to skew the scores up.
 
Originally posted by: CraigRT
Originally posted by: BFG10K
I like a minimum of 60 FPS though the more the better.

I agree... playing at 30 FPS is noticeably bad IMO.

The latest studies have shown that the human eye can perceive up to 60 FPS, the thoughts behind the max being only 30 are not true.

The same study has also shown that women see 30% more colors then men do on average.
 
Originally posted by: GamerExpress

The same study has also shown that women see 30% more colors then men do on average.

Does that help with foraging for berries or something?

 
Originally posted by: JE78
I was told a while back that the human eye can't notice anything better than 29 FPS. But anything above 50 and i'm happy as long as is consistant. When I play BF2 I always get these spikes that drop my FPS to like 25, then right back to 70. I'm sure its a RAM issue since BF2 is memory hog.

You were misinformed. Movies run at 29 fps, but they have the added advantage of motion blur which games do not. Put simply, coomar hit it, it depends on the person and the speed of the action. Having a lot of high speed stuff moving about is going to require a higher frame rate to render properly. Imagine you have a ball moving across your screen slowly, a low frame rate would render it fine. Now double, triple, quadruple the velocity of the sphere, your percept is not going to the be same is it?
 
Being an old cinematographer, I recall that 8 fps for old 8mm silent movies was flickery. Then 16 fps was a common setting, but the standard for sound, TV etc. is 24 fps. When I was shooting 16mm documentaries, we used 32 fps.

Here is a good summary of today's standards:

FPS
 
Originally posted by: GamerExpress
Originally posted by: CraigRT
Originally posted by: BFG10K
I like a minimum of 60 FPS though the more the better.

I agree... playing at 30 FPS is noticeably bad IMO.

The latest studies have shown that the human eye can perceive up to 60 FPS, the thoughts behind the max being only 30 are not true.

The same study has also shown that women see 30% more colors then men do on average.

i would like to know how the fvck they determine that
 
Originally posted by: Icopoli
Human eye can't perceive anything higher than 72. And that's someone who's really paying attention.


Funny how I can tell the difference between 72 and 100fps in HL and CS. The last time I reinstalled it, the game was at the default max of 72fps. I noticed it just didn't seem smooth and after thinking about it, I soon realized that it was locked at 72. I set it to 100 and it was noticably smoother.

Now it's true that had I been used to playing at a lower, variable framerate (say 45-55), I almost certainly wouldn't have been able to tell the difference between 72 and 100, but since I had been used to a solid 100, it was definitely noticable.
 
Back
Top