WhipperSnapper
Lifer
- Oct 30, 2004
- 11,442
- 32
- 91
Unfortunately, the gaming industry doesn’t see it that way any more. Where I would like to see full robust RPG games and Strategic 4X games, these are becoming a thing of the past. Even the iconic development houses (Bioware, Stardock, etc…that have historically created these types of games are running more and more to the Run and Gun approach to the RPG industry. And the “Let’s add Real time” into the mix of the typical 4X games, but they have to dumb it down to do it.
I disagree with you that Sins of a Solar Empire (Stardock--let's add real time to the 4x mix) is dumbed down. Perhaps you can't design your own ships like you could in Galactic Civilizations and maybe the tech tree isn't as extensive, but Sins adds something Gal Civ could never offer--the strategic and tactical challenge of dealing with real human opponents in online multiplayer. Human opponents in Sins must have far more strategic and tactical ability than whatever the Gal Civ AI could throw at you merely because it's AI. So, it's hard to call Sins dumbed down relative to Gal Civ. Most Sins PvP games are team-based and add team-based strategy elements. Sins actually has very deep and complex strategic elements to it, but it's hard to appreciate them if you're a new player and only play against AI.
One area where RPG games seem to have taken a hit is the free-to-play online multipayer after purchase area. (This would rule out MMORPG's since you have to pay monthly fees.) For example, the predecessor to Dragon Age, Neverwinter Nights, had a robust online multiplayer component filled with custom-made realms and mods. However, consistent with the trend to consolization, Dragon Age didn't have any online multiplayer (probably because if people could make servers, maps, and mods, fewer players would have a need to purchase downloadable content.
I'm appalled by the general trend towards consolization that we've seen in FPS and RPG games. The much anticipated Unreal Tournament 3 (UT3) was completely destroyed by consolization, and Dragon Age's lack of online multiplayer is a big letdown from Neverwinter Nights.Am I the only one that sees this and is appalled?
I don't think RTS games are being affected since that entire genre is pretty much PC-exclusive.
Nice Bilbo Baggins avatar, btw.
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