Forza Horizon 3 (PC version) Stuttering/crashing Problems

Dave3000

Golden Member
Jan 10, 2011
1,450
100
106
Here's my system specs:

i7-4930k (stock)
32GB DDR3-1600
GTX 780 Ti (stock)
512GB SSD
Windows 10 Pro

I get too much stuttering at 1920x1080, 4x MSAA, 60 fps cap, details maxed out that it's basically unplayable for me. I lowered the settings to 30 fps cap and medium texture quality and still too much stuttering but less. I went and bought a GTX 1080 and it improved the stuttering but it's still there even with a 30 fps cap but with the 30 fps cap but it's almost gone with the cap set to 30 fps but still happens when the popup accomplishments happen during driving in the game. A modern PC game should not stutter on a modern $700 graphics card at 1080p provided that the rest of the system does not have any bottlenecks. I returned the GTX 1080 because it didn't eliminate the stuttering in this game for me although it reduced it significantly. The game also crashed on me during the Horizon Online cinematic introduction and it crashed on my with my GTX 780 Ti on one of the intermission screens where the speaker talks after I completed a race. I played the XBox One version and I have not experienced stuttering or crashing yet on the XBox One version. I'm nearly at the point of not buying anymore PC games and turning to consoles exclusively for my gaming time. It's a good thing the digital version of Forza Horizon 3 comes with both PC and XBox One versions because even though I purchased it to play on the PC, if I quit PC gaming I can still play it on my XBox One. Did I have to upgrade other components in my system as well besides the graphics card to eliminate the stuttering in this game just not very well optimized for the PC?
 

XiandreX

Golden Member
Jan 14, 2011
1,172
16
81
Stuttering is an issue that is very common for this game currently. They are working towards improving it but
if you google this issue you will find lots of info about it.
I would hold up upgrading anything until they patch it.
 

moonbogg

Lifer
Jan 8, 2011
10,731
3,440
136
The game won't be fixed. The performance issues run deep. They already claim to have fixed it, twice, with two patches at least now. Its a CPU issue where the game maxes out a single CPU core causing performance to tank and stutter and run like hot garbage. Nice game, but zero effort console port.
 

ronbo613

Golden Member
Jan 9, 2010
1,237
45
91
I had a lot of Forza titles on Xbox and spent time on the friendly Forza forums, so I can tell you what the problems are:

1. Your computer is defective
2. Your modem is defective
3. Your ISP has problems
4. The internet is defective
5. The universe is ending

There has never been an issue or problem with any Forza/Microsoft game. You are doing something wrong. Send an email to forzafb@microsoft.com. They read every email, but 13,420 Forza game owners have died of natural causes waiting for a reply.

Sure fire way to stop Forza problems; uninstall the game.
 

Raduque

Lifer
Aug 22, 2004
13,140
138
106
Don't the consoles have 8 cores? Or is it 6? Either way, the game was designed around multi-core usage. So, why is it only using one core on a PC?

I don't recall Apex doing that?
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
I've had no issues with Forza Horizon 3 on a GTX1080 at 4K resolution. I find 30fps unplayable in that game (and most others), so I leave it capped at 60.
 

XiandreX

Golden Member
Jan 14, 2011
1,172
16
81
I've had no issues with Forza Horizon 3 on a GTX1080 at 4K resolution. I find 30fps unplayable in that game (and most others), so I leave it capped at 60.

I assume your card is brute forcing itself through and is not a fair comparison to what most people own.
 

Dave3000

Golden Member
Jan 10, 2011
1,450
100
106
So far I played about 10 hours of Forza Horizon 3 on my XBox One and experienced one 1 second stutter while driving, no traffic around me, and in the country like the game was stalling on me. I occasionally experienced this kind of 1 second stutter in Forza Horizon 2 on my XBox One as well. I also experienced a few smaller stutters for the first few seconds of driving away from a Horizon Festival today. Still on my PC the stuttering happens more often than on my XBox One. Is something wrong with my XBox One if I'm now experiencing stutters on the XBox One version? I also experience stuttering occasionally when watching a blu-ray on my XBox one, with almost every blu-ray I played and when I go back to play the part where it stuttered in the movie it does not stutter again and this is with the 24 Hz option checked in the system settings and my TV supports 24 Hz refresh rate. Also I should not have had to disable MSAA at 1080p when I had the GTX 1080 installed to get a constant 60 fps in this PC version and I never tried it without MSAA to see if it fixed the stuttering because I just should not have to that with a $700 card, especially at 1080p.
 

fastamdman

Golden Member
Nov 18, 2011
1,335
70
91
It's a console game that was ported to pc. There are going to be a ton of bugs and issues with any of microsofts games on PC. You could be running a titan x or two and you would still have issues. It has nothing to do with your 1080, or mine for that matter. It's the simple fact that its a poorly coded game and it's not optimized for PC. I am one of the biggest forza / gran turismo fans in the world, but I won't even go to windows 10 and play it after all of the issues everyone is having.
 

Triloby

Senior member
Mar 18, 2016
587
275
136
Is it just me, or does anyone else get a fair amount of input lag if you cap your FPS at 30? Couldn't maintain a decent 60 FPS on my rig, but the controls felt a bit more responsive when it wasn't capped at 30. But when capping at 30 to try and maintain some consistency, the controls feel a bit more sluggish than before. I'm trying out the free demo here.
 

moonbogg

Lifer
Jan 8, 2011
10,731
3,440
136
Is it just me, or does anyone else get a fair amount of input lag if you cap your FPS at 30? Couldn't maintain a decent 60 FPS on my rig, but the controls felt a bit more responsive when it wasn't capped at 30. But when capping at 30 to try and maintain some consistency, the controls feel a bit more sluggish than before. I'm trying out the free demo here.

There is a lot of input lag when running at 30fps. There's a trick to supposedly fix it. People claim that you can use Nvidia inspector or something like that to limit the game fps to something special and then you don't get the input lag. Sorry I can't remember exactly, but the point is that there's an elaborate series of hoops you get to jump through if you want to make it play almost as well as the xbox version.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
For less input lag set Max-Prerendered Frames to 1.

This can also fix stuttering/uneven frame latency in some games.

It can also CAUSE stuttering in some other games (ie. Metro 2033 Redux) you just need to test it on a per game basis.
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
Just loaded up the game again to confirm, framerates are steady from mid 50's to low 60's at 4k with the default Ultra settings. Most importantly, it feels great and there's never any hitching or drastic drops in framerate.

The only things I modified in the settings were -
Uncapping the framerate
Turning off vsync
Disabling dynamic resolution scaling
Disabling "framerate smoothing"

Other than that, all default Ultra settings run great at 4k on a gtx1080. My 1080 is overclocked (+200 core, +500 memory). Latest Nvidia drivers as of 11/20.

Just mentioning this for reference so others can compare how their game is running.
 

aniket93

Junior Member
Dec 3, 2016
11
0
1
Hey, just max out all graphic settings and cap the game at 30 fps. Runs smoothly without any stutter...