Forceware 84.21 WHQL available

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Megatomic

Lifer
Nov 9, 2000
20,127
6
81
Neither do I. If I'm going to overclock my card coolbits is plenty for me. But seeing as the 7900GT is very potent at 1280x1024 (native LCD res) I won't need to overclock this card. Perhaps UT2K7 or Oblivion will change my mind though. :)
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,003
126
Regarding the CoD issue you experience, does it only happen @ 16x12?
IIRC it happens at 1600x1200 and above with any form of AA enabled, and it seems to get worse the higher the resolution you use (my screenshots used 1920x1440). If you have AA disabled the problem doesn't appear to happen.

It also happened on my 6800U + nForce3 system using drivers as old as 61.77.

There could potentially be some sort of issue with the driver using SSE2 & above math when the game was expecting 3dnow or SSE or FPU to be used.
This is certainly possible although I did disable enhanced CPU instructions in the driver and the problem still happened.

I was testing actual SoF gameplay yesterday with 16xAA and sure enough at odd times it would freeze up like it did in the cinematic and then unfroze shortly after.

I think both the CoD and SoF issue are related to a problem in the driver memory management routines. That is to say when you load the VRAM with AA in CoD or SSAA in SoF it exhibits the problem but not when running MSAA under SoF or disable AA under CoD. Clearly the latter settings are less taxing on the memory than the former.

As for the trigger, it could be something as simple as using the global profile for everything like I do.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,003
126
Do I have to wait for a new build of RivaTuner for the 84.xx series drivers?
No, just click past the warning and it'll work fine.

In general you only need to wait for Riva Tuner updates if nVidia makes major changes to the registry keys and/or if you want gain access to brand new features from new GPUs.