The developer basically said it was too late to add tressFX.
That's what they said, yes. But they have been patching the game after release...that's the funny part of the excuse. As if they where making a non patchable game!
It seems that part of AMDs plan could be to twist Nvidia advantages into something bad, evil, or awful.
It's not "bad", "evil" or "awful". It is closed and locked source and AMD can't touch it.
As an example, nvidia comes out with Gsync and AMDs response was fist to attack and downplay then manipulate.
Read this -> "Adaptive-Sync is a proven and widely adopted technology. The technology has been a standard component of VESA's embedded DisplayPort (eDP) specification since its initial rollout in 2009. As a result, Adaptive-Sync technology is already incorporated into many of the building block components for displays that rely on eDP for internal video signaling. Newly introduced to the DisplayPort 1.2a specification for external displays, this technology is now formally known as DisplayPort Adaptive-Sync."
NV didn't come out with anything, it took an industry standard, branded it and made it proprietary. Feel manipulated yet? lol
Like, AMD cant work with developers on gameworks titles, that Nvidia prevents them in their contracts.
I expect something like this would not be in a contract, at least for the non GW stuff, but people do usually "motivate" others.
Nvidia does prevent developers from sharing gameworks code. This is stretched to become........the entire game.
All the bling is compute intensive, most of the game will already be optimized on the cpu side of things. I am seriously surprised AMD can improve the performance by that much, and everyone should be! It does make me wonder how they do it.
It needs to go down to 30hz before you can say its on-par with GSync.
Now this was hilarious. These monitors that can go past 60Hz are "forward looking technologies" and expensive, PC low level API's are incredible at having high minimum framerates, as Mantle showed, and we are near the next gen graphics memory era, and VR.
Games running below 60Hz will not be the normal "soon".