flash question

asm0deus

Golden Member
Aug 18, 2003
1,181
0
76
when i goto scene 2, the loop continues (cool), but when I go back to scene 1 it loopsit again (2 loops = bad) ideas?
 

bamacre

Lifer
Jul 1, 2004
21,029
2
81
Sorry, I was into Live Motion, not Flash, but maybe I can help. You probably need to make your looping audio track an independent time group that runs through the whole movie sequence.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
of course it will start the audio again since you're re-playing scene1 which contains the call for the audio loop. What I would do is place the audio loop in keyframe 1 (scene1)... then the regular movie plays starting at keyframe 2 (scene1). Whenever you leave scene1 and go back to it, make it gotoAndPlay starting at keyframe2 (scene1) instead. That way it won't call it again.