- Jul 15, 2003
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I know this has been posted before but I cant find it.
I have the full, regular, legal version of FF7 for Windows. Downloaded the Official 1.02 patch and the chocobo race fix and the upside down movie fix.
Also have the less than official 16MB WinXP fix. I dont know exactly what it does but I have it. (Havent used it)
Got the unofficial Hi-res patch version 1.0, which is only supposed to be used with game version 1.02 (the TNT patch).
Ran it as per instructions (applying only the official 1.02 patch, then ran special patch on top of it) and while the main game will start & play, the whole program crashes every time I go into battle and randomly when running around.
Have tried running it with and without the enhanced character models (the NPC patch where you have to extract, hack and then recompile your char.lgp file).
The new models work fine, but no matter what happens the hi-res patch always crashes my game. Had to the good sense to backup both my 1.0 and 1.02 files. Whenever I go back to them the game plays fine in software. When I use the 1.02 and check the box for TNT support (ignoring 8-bit pallets) the game will run in Direct3D mode, 640x480 fullscreen.
I know there is supposed to be a special way to do things so you can run the game without issues all the way from beginning to end with no crashes. I've done it before but that was on an older system. I think I may be forgetting something or have an old version of the official or hi-res patches.
Right now I have:
Dual core Athlon 64 socket 939
2GB of DDR
EVGA 7900GTX
Audigy 1
Windows XP Pro with SP2 and Direct X 9.0c
The system it used to work on had a single core socket 754, 1GB of DDR, a Radeon X800 Pro and Windows with SP1 and I think it had Direct X 9.0 or maybe A or B.
Has anybody made it work with a similar setup? If so, in exactly which order did you apply the patches and which ones were they?
I have the full, regular, legal version of FF7 for Windows. Downloaded the Official 1.02 patch and the chocobo race fix and the upside down movie fix.
Also have the less than official 16MB WinXP fix. I dont know exactly what it does but I have it. (Havent used it)
Got the unofficial Hi-res patch version 1.0, which is only supposed to be used with game version 1.02 (the TNT patch).
Ran it as per instructions (applying only the official 1.02 patch, then ran special patch on top of it) and while the main game will start & play, the whole program crashes every time I go into battle and randomly when running around.
Have tried running it with and without the enhanced character models (the NPC patch where you have to extract, hack and then recompile your char.lgp file).
The new models work fine, but no matter what happens the hi-res patch always crashes my game. Had to the good sense to backup both my 1.0 and 1.02 files. Whenever I go back to them the game plays fine in software. When I use the 1.02 and check the box for TNT support (ignoring 8-bit pallets) the game will run in Direct3D mode, 640x480 fullscreen.
I know there is supposed to be a special way to do things so you can run the game without issues all the way from beginning to end with no crashes. I've done it before but that was on an older system. I think I may be forgetting something or have an old version of the official or hi-res patches.
Right now I have:
Dual core Athlon 64 socket 939
2GB of DDR
EVGA 7900GTX
Audigy 1
Windows XP Pro with SP2 and Direct X 9.0c
The system it used to work on had a single core socket 754, 1GB of DDR, a Radeon X800 Pro and Windows with SP1 and I think it had Direct X 9.0 or maybe A or B.
Has anybody made it work with a similar setup? If so, in exactly which order did you apply the patches and which ones were they?