bystander36
Diamond Member
- Apr 1, 2013
- 5,154
- 132
- 106
And no one is saying Nvidia didn't get involved purely for science, only that it is not inaccurate.
Sorry, but you are just looking at the most recent data.
See...even when AMD has confirmed they have issues, some people will try and muddy the Waters:
http://www.anandtech.com/show/6857/amd-stuttering-issues-driver-roadmap-fraps
Oddly...AMD dosn't point the finger at NVIDIA ^^
See...even when AMD has confirmed they have issues, some people will try and muddy the Waters:
http://www.anandtech.com/show/6857/amd-stuttering-issues-driver-roadmap-fraps
Oddly...AMD dosn't point the finger at NVIDIA ^^
Again incorrect. That colour overlay software was from nvidia, also, the vernacular 'runt frames' is nvidia terminology directly from them to describe a shorter frame.
you realise that 100 FPS with 40 runts is better then 60 FPS with 0 runts. The reason is all the simulation is still tied to the renderer so you get the simulation run more often.
AMD have stated that they think this is "better" then pacing frames so they come out at an even interval, but in future drivers(june/july) they are going to provide a slider in CCC to change the behaviour.
OK, but PCPer discovered 'runt frames' in the very first article, before they had the overlay or any other FCAT/Nvidia involvement. They might not have called them 'runt frames' but they certainly spotted their existence.
Again this comes down to interpretation of the data and what is being compared in any review. If CrossFire was no better than a comparable single GPU card, then real world gaming testing of highest attainable settings and resolutions would expose this easily. Again, it is why we were first in the industry to start this tremendously resource intensive testing years ago.
We have been talking to NVIDIA about frametime testing and collection for a long time now and there is good information back from inside the NVIDIA organization that HardOCP GPU reviews was the catalyst for this coming about. We had the opportunity to help develop the program tools with NVIDIA but chose not to. PCPer has put an incredible about of time and money into this program that we were simply not comfortable with spending. PCPer has done a great deal of needed work on this with NVIDIA, which is commendable, but I am not sure data collection on this front will prove to be the end all be all in GPU reviews. It all still comes down to evaluating the end user gaming experience and how well the hardware allows you to achieve you wants and needs on this front. Frame time data collection will never be something that any users can use at home easily so it will never be more than a review data point. Focus on the user experience will still have the most impact on video card sales making sure the end user gets what he wants and needs.
Thanks for the info on your Crossfire setup. Are you using dynamic vsync in Radeon Pro? If so, that isn't going to reduce tearing (or stuttering) when you drop below 60fps. On the flipside, if you just use standard vsync, you'll actually be running at an effective 30fps, because almost all your averages are below 60fps. You'll notice that FRAPS will report an fps between 30 and 60, but the frametimes indicate what's really going on - it will be locked at 30fps. And when I play Tomb Raider on my HD7870 with vsync, it sometimes drops down to an effective 20fps, the next step below 30fps.
By the way, don't forget to update your sig!
There is something you shoul know abot these forums.
There are some people that cannot deal with flaws in their favourite "toy".
Anyone poiting out these falws are the real problem.
Any flaw must be sidetracked and hidden behind msoke & mirrors.
Take multi-GPU stuttering.
First a lot people rejexted to notion it....they couldn't see it...so it couldn't be real.
Then some people looked into FRAPS and found some clues.
Those findings were rejected...and mocked.
Then both NVIDIA and AMD acknowlegded that multi-GPU had issues.
But the red defense force was (and is still) determnied not to let facts influence their denial.
Suddenly FCAT appears and added the icing on the cake.
But facts don't interest the red defense force.
The mountain of data and documentation dosn't matter.
It's still a "NVIDIA conspiracy".
Don't believe me...just read this thrêad...and the pattern emerges bright as day ^^
rather than one with poor adherence to good research practices when done for the good of consumers.
Maybe you missed it but TechReport did offer a view and investigation of FCAT as well:
Inside the second with Nvidia's frame capture tools
http://techreport.com/review/24553/inside-the-second-with-nvidia-frame-capture-tool
I don't understand the attacking of PC perspective! If anything, this beyond framerate awareness will improve nVidia and AMD products.
OK, but PCPer discovered 'runt frames' in the very first article, before they had the overlay or any other FCAT/Nvidia involvement. They might not have called them 'runt frames' but they certainly spotted their existence.
Going by the date of the link you provided, last week, I agree you don't understand.
Seriously! The end result of pointing out AMD's flaws is that AMD will be prodded into fixing them. Short term pain for AMD (AMD will have to invest resources into fixing the issue), with long term gains (instilling confidence for AMD in consumers).I don't understand the attacking of PC perspective! If anything, this beyond framerate awareness will improve nVidia and AMD products.
It seems all that is talked about is the validity of the new test method, and not the results. It seems this is some sort of denial stage of the process. I guess we'll have to wait a bit before acceptance kicks in. Maybe by then AMD will have fixed the issue, since they have chosen not to deny it, and fix it instead.
Seriously! The end result of pointing out AMD's flaws is that AMD will be prodded into fixing them. Short term pain for AMD (AMD will have to invest resources into fixing the issue), with long term gains (instilling confidence for AMD in consumers).
But around here, anything that paints AMD in a bad light (even undeniable, objective facts) are wrong or "evil." It's not just here either -- hardware communities in general suffer from this.
Seriously! The end result of pointing out AMD's flaws is that AMD will be prodded into fixing them. Short term pain for AMD (AMD will have to invest resources into fixing the issue), with long term gains (instilling confidence for AMD in consumers).
But around here, anything that paints AMD in a bad light (even undeniable, objective facts) are wrong or "evil." It's not just here either -- hardware communities in general suffer from this.