FarCry 1.2 patch - up to 33% improvement for NV40 (w/benchmarks)

Leon

Platinum Member
Nov 14, 1999
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Update: Anandtech own analysis is on the main page :)

Results

And better IQ to boot. No word yet for HDR/offset mapping, which I believe will be out as seperate mod.
 

ponyo

Lifer
Feb 14, 2002
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Looks even 6800 GT is faster than x800XT on pretty much all test at 1600x1200 4aa/8af setting.
 

StrangerGuy

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May 9, 2004
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Originally posted by: Naustica
Looks even 6800 GT is faster than x800XT on pretty much all test at 1600x1200 4aa/8af setting.

It seems that the tables have been turned. Some time ago even the X800 Pro is faster than the 6800U in Far Cry IIRC.
 

413xram

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May 5, 2004
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My patience has paid off. My BFG with water block, stock 470MHz arrives tomorrow. Just in time...Format and tune. Then comes DX9c and FarCry 1.2 patch......I'm walking on the ceiling. :))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 

AnnoyedGrunt

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Jan 31, 2004
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Well, just to keep things in perspective (a couple thoughts):

1. IQ is the same between the two, so I wouldn't say that it has been improved at all.

2. Those are average framerates, and it would have been nice to see what the minimums were, since they are usually what you notice the most. It seems like on some other sites the Nvidia cards have better max framerates, but worse min framerates (although maybe not perceptibly so), so their averages can be higher even though from a playability standpoint the two cards could be similar.

Really though, that's my only gripe with the AT article, and it does seem like NV has really started to get their drivers working well with these cards. That 6800GT is looking like a great card.

-D'oh!
 
Apr 14, 2004
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It seems that the tables have been turned. Some time ago even the X800 Pro is faster than the 6800U in Far Cry IIRC.
Indeed. I guess it's time for ATI to tip their hat or slash their cards by $100.
 

BFG10K

Lifer
Aug 14, 2000
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Those are some pretty impressive performance boosts at times. It looks like the NV40 is now the preferred card for Far Cry.

I was going to get a X800 XT but I'll wait a little while to see if its price drops. If not I'll probably get a 6800 GT instead.
 

Bar81

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Mar 25, 2004
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That's great and all but where are all the promised visual improvements? I guess it's nice for those that haven't played far cry before but I was looking forward to playing the game again with the visual enhancements promised in the crytek demo at some show that I saw. So basically, nVidia is saying that SM3.0 allows their cards to have miniscule visual improvements at best and now performance won't trail ATI (even with brilinear) in some games? Great, but then why all the cock and bull stories about the visual improvements?
 

kylebisme

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Mar 25, 2000
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looks good, but i have couldn't help but wonder about the crediblity of the anandtech article when i found that they made no mention of the rendering issues with nvidia cards and the 1.1 patch. i am hopeing that the issues have been resovled with the 1.2 patch, but considering the issues have never been mentioned on anandtech it does leave me wondering.
 

BFG10K

Lifer
Aug 14, 2000
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That's great and all but where are all the promised visual improvements?
I'm not concerned to be honest. Far Cry really needs more performance and SM 3.0 does deliver.

So basically, nVidia is saying that SM3.0 allows their cards to have miniscule visual improvements at best and now performance won't trail ATI (even with brilinear) in some games?
If you look at the benchmarks you'll see nVidia is usually at the top. Even the GT can edge the X800 XT sometimes when SM 3.0 is used.

i am hopeing that the issues have been resovled with the 1.2 patch,
I'd expect so, especially with the new SM 3.0 path.
 

Bar81

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Mar 25, 2004
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Originally posted by: BFG10K
That's great and all but where are all the promised visual improvements?
I'm not concerned to be honest. Far Cry really needs more performance and SM 3.0 does deliver.

It didn't need any more performance with the X800 pro I was using, but then again I use a 17" WS LCD, so 1600x1200 is pointless for me. What's the point then of incorporating SM3.0 into all the already released games? To speed up performance? fanfreakingtastic. I'm gonna wait months to finish Painkiller just so it runs a little faster? Please, SM3.0 is a non-feature if this is all there is. They might as well have said that their cards are faster with the 1.2 patch and left it at that, no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.

I'd like nvidia to explain to me WHAT THE F HAPPENED TO THIS?:

http://www.materiel.be/news/12004/FC-PS3.0.jpg
 

BFG10K

Lifer
Aug 14, 2000
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What's the point then of incorporating SM3.0 into all the already released games?
Free performance gains.

I'm gonna wait months to finish Painkiller just so it runs a little faster?
It depends if/when they patch it. Future games will almost certainly have SM 3.0 paths right out of the gate though.

no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
Even if that was the case (which it isn't), since when is free performance something you have a distaste for?
 
Apr 14, 2004
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It didn't need any more performance with the X800 pro I was using, but then again I use a 17" WS LCD, so 1600x1200 is pointless for me. What's the point then of incorporating SM3.0 into all the already released games? To speed up performance? fanfreakingtastic. I'm gonna wait months to finish Painkiller just so it runs a little faster? Please, SM3.0 is a non-feature if this is all there is. They might as well have said that their cards are faster with the 1.2 patch and left it at that, no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
What did you think SM3 would be? Free performance gain = potential higher settings/resolution so therefore better IQ.
 

413xram

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May 5, 2004
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Originally posted by: Bar81
Originally posted by: BFG10K
That's great and all but where are all the promised visual improvements?
I'm not concerned to be honest. Far Cry really needs more performance and SM 3.0 does deliver.

It didn't need any more performance with the X800 pro I was using, but then again I use a 17" WS LCD, so 1600x1200 is pointless for me. What's the point then of incorporating SM3.0 into all the already released games? To speed up performance? fanfreakingtastic. I'm gonna wait months to finish Painkiller just so it runs a little faster? Please, SM3.0 is a non-feature if this is all there is. They might as well have said that their cards are faster with the 1.2 patch and left it at that, no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.

I'd like nvidia to explain to me WHAT THE F HAPPENED TO THIS?:

http://www.materiel.be/news/12004/FC-PS3.0.jpg


Good point. No doubt, the performance gains are most excellent but......what did happen to the eye candy that we had seen in screenies?
 

Bar81

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Mar 25, 2004
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Originally posted by: BFG10K
What's the point then of incorporating SM3.0 into all the already released games?
Free performance gains.

I'm gonna wait months to finish Painkiller just so it runs a little faster?
It depends if/when they patch it. Future games will almost certainly have SM 3.0 paths right out of the gate though.

no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
Even if that was the case (which it isn't), since when is free performance something you have a distaste for?


When it's on games I've already played I could give a crap. Wow, if I play through farcry again it'll be SOOOOOO much faster :roll: Please, what a waste of hype. So far SM3.0 is a whole lot of nothing more than a speed boost. If they don't get some VDR and HDR into FarCry then patching was pointless for the majority of gamers who have already played FarCry. Usage of SM3.0 to boost performance in future games is fine but then who cares about SM3.0 if it looks exactly like SM2.0; we can observe the performance improvement without nvidia having to hype it as a feature.
 

Bar81

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Mar 25, 2004
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Originally posted by: GeneralGrievous
It didn't need any more performance with the X800 pro I was using, but then again I use a 17" WS LCD, so 1600x1200 is pointless for me. What's the point then of incorporating SM3.0 into all the already released games? To speed up performance? fanfreakingtastic. I'm gonna wait months to finish Painkiller just so it runs a little faster? Please, SM3.0 is a non-feature if this is all there is. They might as well have said that their cards are faster with the 1.2 patch and left it at that, no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
What did you think SM3 would be? Free performance gain = potential higher settings/resolution so therefore better IQ.


I thought it would be THIS since nvidia SAID IT WOULD BE THIS:

http://www.materiel.be/news/12004/FC-PS3.0.jpg
 

dimasukr

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May 11, 2004
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Well it does look like shots from NVIDIA 6800 launch party where Far cry was shown with much more detail in rocks and in Budda were just marketing bull after all and not SM3.
I just don't see any difference in IQ between 2.0 and 3.0.
At launch everybody was implying that we will get a huge IQ boost and they even had a Far cry with "this SM3 patch" running on several demo machines.
It did look suspicious - since framerate seemed very low.
All of it just goes to show how dirty GPU wars have become.
 

BFG10K

Lifer
Aug 14, 2000
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Usage of SM3.0 to boost performance in future games is fine but then who cares about SM3.0 if it looks exactly like SM2.0;
Following that reasoning I guess you don't care if you have a 9500 Pro or a X800 XT because the cards look the same. Also you don't want faster drivers either because they look the same as older drivers.

Your logic is silly.
 

stickybytes

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Sep 3, 2003
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After reading the AT article, i walk away impressed by not blown away. In most benchmarks, the SM3 improves the performance of nv cards by like 3-5 fps. By in some benchmarks, like volcano, we see gains of about 10 fps for each card!! Nvidia is finally showing us the true quality of their cards by producing better drivers that push their cards to the max.

IQ however was a let down. I saw no increase in IQ when jumping from sm2 to sm3. What ever happened to the big hoop-ala about improved lighting and more realistic shadows and lights and stuff with the SM3 patch? This was the only disapointing part about sm3. Otherwise, im destined to be a nvidia 6800 customer.
 

413xram

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Supposedly, after going through NvNews forum the VDR and HDR will come later in a patch. When? Who knows! True? Who knows!
 

CaiNaM

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Oct 26, 2000
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Originally posted by: Leon
Update: Anandtech own analysis is on the main page :)

Results

And better IQ to boot. No word yet for HDR/offset mapping, which I believe will be out as seperate mod.

better IQ? that's completely false.. sm3 doesn't provide any IQ improvments over sm2.

overall, it seems it's a bit of a mixed bag. ati has the performance edge with no aa/af. in the most important settings (imo) - with aa/af, nvidia outperforms ati. kinda funny.. used to be the other way around (nvidia took the bigger hit with aa/af), lol..

otoh, sm3 doesn't really appear to offer a significant gain in performance except under very specific conditions; the most recent fw drivers had a greater impact in overall performance.

while the ati is no slouch, at least at this point it takes a back seat in far cry performance, where previously ati had the upper hand. add to that the possibility of SLI options at a later date, & it definately looks like nvidia has the upper hand in this generation hardware. will be interesting to see if ati can provide the additional performance thier engineers spoke of in their later driver sets...