Originally posted by: 413xram
Wow! when will DX9c be released?
Originally posted by: Naustica
Looks even 6800 GT is faster than x800XT on pretty much all test at 1600x1200 4aa/8af setting.
Indeed. I guess it's time for ATI to tip their hat or slash their cards by $100.It seems that the tables have been turned. Some time ago even the X800 Pro is faster than the 6800U in Far Cry IIRC.
I'm not concerned to be honest. Far Cry really needs more performance and SM 3.0 does deliver.That's great and all but where are all the promised visual improvements?
If you look at the benchmarks you'll see nVidia is usually at the top. Even the GT can edge the X800 XT sometimes when SM 3.0 is used.So basically, nVidia is saying that SM3.0 allows their cards to have miniscule visual improvements at best and now performance won't trail ATI (even with brilinear) in some games?
I'd expect so, especially with the new SM 3.0 path.i am hopeing that the issues have been resovled with the 1.2 patch,
Originally posted by: BFG10K
I'm not concerned to be honest. Far Cry really needs more performance and SM 3.0 does deliver.That's great and all but where are all the promised visual improvements?
Free performance gains.What's the point then of incorporating SM3.0 into all the already released games?
It depends if/when they patch it. Future games will almost certainly have SM 3.0 paths right out of the gate though.I'm gonna wait months to finish Painkiller just so it runs a little faster?
Even if that was the case (which it isn't), since when is free performance something you have a distaste for?no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
What did you think SM3 would be? Free performance gain = potential higher settings/resolution so therefore better IQ.It didn't need any more performance with the X800 pro I was using, but then again I use a 17" WS LCD, so 1600x1200 is pointless for me. What's the point then of incorporating SM3.0 into all the already released games? To speed up performance? fanfreakingtastic. I'm gonna wait months to finish Painkiller just so it runs a little faster? Please, SM3.0 is a non-feature if this is all there is. They might as well have said that their cards are faster with the 1.2 patch and left it at that, no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
Originally posted by: Bar81
Originally posted by: BFG10K
I'm not concerned to be honest. Far Cry really needs more performance and SM 3.0 does deliver.That's great and all but where are all the promised visual improvements?
It didn't need any more performance with the X800 pro I was using, but then again I use a 17" WS LCD, so 1600x1200 is pointless for me. What's the point then of incorporating SM3.0 into all the already released games? To speed up performance? fanfreakingtastic. I'm gonna wait months to finish Painkiller just so it runs a little faster? Please, SM3.0 is a non-feature if this is all there is. They might as well have said that their cards are faster with the 1.2 patch and left it at that, no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
I'd like nvidia to explain to me WHAT THE F HAPPENED TO THIS?:
http://www.materiel.be/news/12004/FC-PS3.0.jpg
Originally posted by: BFG10K
Free performance gains.What's the point then of incorporating SM3.0 into all the already released games?
It depends if/when they patch it. Future games will almost certainly have SM 3.0 paths right out of the gate though.I'm gonna wait months to finish Painkiller just so it runs a little faster?
Even if that was the case (which it isn't), since when is free performance something you have a distaste for?no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
Originally posted by: GeneralGrievous
What did you think SM3 would be? Free performance gain = potential higher settings/resolution so therefore better IQ.It didn't need any more performance with the X800 pro I was using, but then again I use a 17" WS LCD, so 1600x1200 is pointless for me. What's the point then of incorporating SM3.0 into all the already released games? To speed up performance? fanfreakingtastic. I'm gonna wait months to finish Painkiller just so it runs a little faster? Please, SM3.0 is a non-feature if this is all there is. They might as well have said that their cards are faster with the 1.2 patch and left it at that, no need to go trumpeting SM3.0 when it does nothing but allow the card to render faster.
Following that reasoning I guess you don't care if you have a 9500 Pro or a X800 XT because the cards look the same. Also you don't want faster drivers either because they look the same as older drivers.Usage of SM3.0 to boost performance in future games is fine but then who cares about SM3.0 if it looks exactly like SM2.0;
Originally posted by: Leon
Update: Anandtech own analysis is on the main page
Results
And better IQ to boot. No word yet for HDR/offset mapping, which I believe will be out as seperate mod.
