For me, ATI to promote 3 or 6 monitor gaming is not mainstream at all...
But for some gamers with money maybe, if they don't mind the bezel's space between...
From Anand:
I thought that the display engines must be dividable with the ROPs in ATI's architecture.
So if this is correct, it means that in the high-end (16-32ROPs models?) we will have 8 display engines (6 DisplayPorts + 2 DAC?)
And for the low end (4-8ROPs models?) we will have 4 display engines (3 DisplayPorts + 1 DAC?)
Also from Anand:
So this probably means interesting stuff for various applications like BD playback or various combinations of applications... (even for web browsing with various different browsers like FF & IE & Chrome together...)
EDIT*
I changed my mind.
I think the display engines are irrelevant with the ROPs.
So the above logic is wrong.
But for some gamers with money maybe, if they don't mind the bezel's space between...
From Anand:
Eventually someone looked at all of the outputs and realized that without too much effort you could drive six displays off of a single card - you just needed more display engines on the chip. AMD's DX11 GPU family does just that.
I thought that the display engines must be dividable with the ROPs in ATI's architecture.
So if this is correct, it means that in the high-end (16-32ROPs models?) we will have 8 display engines (6 DisplayPorts + 2 DAC?)
And for the low end (4-8ROPs models?) we will have 4 display engines (3 DisplayPorts + 1 DAC?)
Also from Anand:
Any configuration is supported, you can even group displays together. So you could turn a set of six displays into a group of 4 and a group of 2
So this probably means interesting stuff for various applications like BD playback or various combinations of applications... (even for web browsing with various different browsers like FF & IE & Chrome together...)
EDIT*
I changed my mind.
I think the display engines are irrelevant with the ROPs.
So the above logic is wrong.