Joel Hruska •
28 minutes ago
Here's what you're missing: If you write a game 'the normal way", partnering with AMD or NV means that one company has better, more optimized drivers ready for launch. Nothing prevents the other company from optimizing drivers post launch. So in the long run, games get optimized on both platforms.
Optimized through GameWorks, games are never optimized for AMD at all. That's a fundamental change from how we used to do things. Instead of working with a developer to add support for specific NV functions, Gameworks actively works against the implementation of any AMD-specific functions.
Nvidia can optimize their drivers. AMD can't. That's not an "Nvidia advantage" like PhysX, or TXAA, or G-Sync.