Originally posted by: mwmorph
Originally posted by: F1refly
But it is impossible to fake any kind of AA in games like GTA 4 right? or is there some method?
i tried in NV console to force it but no avail. Pressing "P" makes everything fuzzy and i dont really think it helps Aliasing much, not enough to be worth it anyway.
strange cause GTA 4 is actually pretty beutiful game in terms of details and realism of city life, I used the First person Mod and just walking around the city, especially at night looks pretty amazing overall but those stupid jagged lines everywhere ruins alot of it.
but using alot of mods and simply walking along the sidewalks in first person view, as mundane as it sounds, to my suprise is actually the most authentic feeling "simulation" experience i ever had in a game....but those d*** jaggies.
I can only imagine how great it could've been if made specifically for PC.
I'm am not familiar with the GTA 4 engine, but technically SSAA and Edge Detect AA should work. Supersampling is the brute force, just apply the algorithim to everything AA and Edge detect is still more processing intensive than MSAA but should look nicer than SSAA.
Edge detect AA was introduced on the ATI Radeon 2900 series and I know ATI cards after that support it, but I'm not sure if Nvidia does. I do know Edge detect murders your FPS though, since the options are 12x and 24x edge detect (corresponding to 4x and 8x MSAA), but it should give about the best quality you can expect AA wise.