Everquest 2 Game Update 43 Preview

Feneant2

Golden Member
May 26, 2004
1,418
30
91
Not enough to warrant a game update in my opinion.

The shiny thing instead of leave it or keep it should be destroy it or keep it. Folks will just leave the crappy ones there and keep the good ones.

The loot changes are good though, I always just decline everything when someone might be able to use so this way I can just hit the greed option.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Feneant2
Not enough to warrant a game update in my opinion.

It is just a preview. :p There'll be more going into GU43 than just those.
 

brandonb

Diamond Member
Oct 17, 2006
3,731
2
0
Some of those are good, some are bad.

They are addingg more bells to the game? Thats like one of the most major immersion killers in the game. They should get rid of bells, and add a little ferry that brings you around the city like the boats do in the game already. Go to the ferry master and give them directions to bring you from east freeport to big bend... Instead of just "rining a bell that teleports you there instantly."

Most people don't even know the layout of their home city, they just ring bells to teleport around instantly and have no idea the layout of the home town. How many lvl 80's could go from "The Sprawl" to "Longshadow Alley" in Freeport without hitting commonlands or the bells? I'd say less than 50%.

Anyways no more need to rant.
 

Feneant2

Golden Member
May 26, 2004
1,418
30
91
Vities should be zoneless imo... too late to change that now I guess.

I'm actually surprise at how much limitation they have due to their coding. The quest log and boxes are 2 examples... a bigger quest log would mean more loading time while the boxes are limited to what, 36 slots because of the coding. Considering this was released as a title where you would eventually reach level 200, you would expect that they would have thought ahead a bit more for things like this.

Either way, I am still enjoying the game so I'll live with what they offer.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: Throckmorton
LOL the game has bells to teleport you around a city? That's the lamest thing I've ever heard

The two major cities (Freeport and Qeynos) are rather large.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Schadenfroh
Originally posted by: Throckmorton
LOL the game has bells to teleport you around a city? That's the lamest thing I've ever heard

The two major cities (Freeport and Qeynos) are rather large.

And composed of three large main zones in the city proper, plus the half dozen racial suburbs around each. Kelethin, Neriak and the Kunark city have no internal bells.