Eve: Am I missing something?

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hooflung

Golden Member
Dec 31, 2004
1,190
1
0
EVE is my mistress of 6 years this august 1st.

First off EVE is a PVP game. PVE in EVE will ultimately lead you back to PVP in some form. For some PVP never goes past market PVP where you are in economic PVP. This is fine for many people. Actually, this is fine for probably 50% of EVE's player base, probably more. Probably a good majority of those people also would play EVE if there was no market PVP, as they are true carebears in that they do not want to interact with other players. They play EVE because its more actively developed than X3.

However, that is a pitiful way to play EVE imo because you are neglecting the game as a whole. Player versus Player combat, or even just the threat of it, makes the game more enjoyable.

EVE isn't a game where you can do what you want, when you want and how you want. There are consequences to your actions just like in real life. You die, you loose your stuff and have financial consequences such as your clone and implant cost to consider as well. And this is where most people quit the game after dying and go post on forums how they hate EVE, CCP and player versus player combat on the *gasp* internet.

EVE is far deeper than anyone here can tell you. It has some pretty epic PVE as well but you don't get carte blanch access to it based on any rat race you could have on your own merit. You will have to socially engineer yourself into a position because people fight for resources in EVE. Some do this by raising up members of like minded people who will go fight over an area some will join existing. Some people will do what we call NINJA'ing where you find something using a covert ops then you do something under the nose of people who'd normally be using resources.

The skies are the limits with EVE, and visa versa. It can be harsh. It can be time consuming. It can be an orgasm digitized. It can be the most satisfying game ever played. If it is not for you then it's not for you. But if you can peal the gripes away and see it for what it is then you might be genuinely surprised to find a game that you will compare every MMO to.
 

zerogear

Diamond Member
Jun 4, 2000
5,611
9
81
Originally posted by: SunnyD
Originally posted by: Saga
Originally posted by: SunnyD
It's a strange game. If it had a very low or no subscription fee, I'd say it would be worth it. No more than $5 tops. Basically all it feels like is a single-player RTS.

Not enough twitch gameplay for a WoWtard? Color me surprised.

EVE is very easily free. I have six accounts and don't pay for a single one other than the six or so hours a week I invest in market trade and production.

ooh... WoWtard. Color me creative. :roll:

WoW is hardly "twitch"... and that's a game I would refuse to play unless it was free. But yes, I would prefer more "twitch" in a space combat game rather than simplistic turn-based combat.

6 accounts and ~6 hours a week... sounds... "engrossing". Seriously, that's like what, an hour a character? That has got to be loads of fun.

(In case you didn't care, yeah, I have an active EVE account.)

Thats about right, login -> train skill -> logout :p

 

Martimus

Diamond Member
Apr 24, 2007
4,490
157
106
Originally posted by: Powernick50
I do have one complaint that is still lingering (besides a few of my earlier reservations of course). I still find myself wanting more out of the crafting portion of the game, blue prints and the like. It would be nice to exceed specs on a given blueprint and create something of a quality range of item (including ships). I realize that you can rig ships differently, but slight variations in ships (much like they did with the items such as light carbine, repeating carbine etc) would be great!

You can manufacture better parts than the Standard T1 parts. There are Meta 1, 2, 3, and 4 T1 parts of most types, and a Meta 5 T2 part, along with Faction Parts you can manufacture if you manage to find a blue print off an officer Rat, or from a LP reward. Also, you can create T2 blueprints with Invention. The whole manufacturing/economy portion of the game is probably the most complex part of this game.
 

KMFJD

Lifer
Aug 11, 2005
32,858
52,363
136
Originally posted by: The Boston Dangler
i never got into this for 2 reasons:

1. i already have a full-time job
2. devs are players, extremely successful players

Dev's would never cheat would they? :Q
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: Martimus
Originally posted by: Powernick50
I do have one complaint that is still lingering (besides a few of my earlier reservations of course). I still find myself wanting more out of the crafting portion of the game, blue prints and the like. It would be nice to exceed specs on a given blueprint and create something of a quality range of item (including ships). I realize that you can rig ships differently, but slight variations in ships (much like they did with the items such as light carbine, repeating carbine etc) would be great!

You can manufacture better parts than the Standard T1 parts. There are Meta 1, 2, 3, and 4 T1 parts of most types, and a Meta 5 T2 part, along with Faction Parts you can manufacture if you manage to find a blue print off an officer Rat, or from a LP reward. Also, you can create T2 blueprints with Invention. The whole manufacturing/economy portion of the game is probably the most complex part of this game.

Hey I didn't know you could manufacture Meta 1-4 parts! Very cool.
 
Mar 10, 2005
14,647
2
0
Originally posted by: KMFJD
Originally posted by: The Boston Dangler
i never got into this for 2 reasons:

1. i already have a full-time job
2. devs are players, extremely successful players

Dev's would never cheat would they? :Q

just like real life, it's not illegal if you make the rules.
 

SithSolo1

Diamond Member
Mar 19, 2001
7,740
11
81
Originally posted by: hooflung
EVE isn't a game where you can do what you want, when you want and how you want. There are consequences to your actions just like in real life. You die, you loose your stuff and have financial consequences such as your clone and implant cost to consider as well. And this is where most people quit the game after dying and go post on forums how they hate EVE, CCP and player versus player combat on the *gasp* internet.

That is big part of why I didn't get too deep into eve and why I quit L2. I respect a developers choice to have a game set up with consequences but I don't play games for them to be like real life. The other big part is the length of time it takes to actually get deep into tech trees, there again its like real life.