ViRGE
Elite Member, Moderator Emeritus
- Oct 9, 1999
- 31,516
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I mean I/O and memory. The memory necessary to hold all the objects, and the I/O to move that data from storage to RAM to the CPU.What about the times in the video when he was rendering 20 different objects at once? WHat do you mean by I/O , memory?
As for the demo, it's hard to tell in the video but having multiple objects is even lower detailed (they're very small/simple objects scaled up).
