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Equipment used by Professional PC gamers?

cbn

Lifer
Is the allowed equipment unlimited (quad fire/quad Sli, 1200 watt PSU etc) or is their a specific formula they must follow?

Is there anything that can be done to improve PC gaming on the professional tournament level? (that would allow a greater number of participants to effectively compete)

While I realize consoles have their merits it just seems PCs have far more to offer with respect to stimulating creativity from both a hardware and software standpoint.
 
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If you want to join a specific league why don't you check the rules and requirements.

Did you create this to make it another PC vs Console thread?
 
Some pro gamers like old and crappy hardware, some like the latest top of the line, I don't think their is an rules/regulations.
 
Did you create this to make it another PC vs Console thread?

I already know the PC is better.

But how to open the competition so more people will want to compete with a PC? I personally have no talent on an athletic, hardware or software level....but I know other people do.

Obviously money is an issue right? Can anything be done to encourage efficiency at both the hardware and software level?
 
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If you don't have quad 295s dual socket i7 975s and an 8 disk raid 5 ssd array with shotgunned killer nics while playing at 320x240 no eye candy then you're not going to stand a chance in the competitive field
 
I already know the PC is better.

But how do we open the competition so more people will want to compete with a PC? I personally have no talent on an athletic, hardware or software level....but I know other people do.

Obviously money is an issue right? So what can be done to encourage efficiency at both the hardware and software level?

a lot of people do compete on the PC. even some of the shittiest of the shitties on counter-strike source pubs will probably have a team on TWL or OGL...and probably CAL (rip) there almost 1000 teams in CAL-O just for source alone i think. Not to mention ESEA which has its own league and has a huge following. and cevo..and eco...the various lan's...the list goes on. Bottom line is, the competition is open on the PC you just have to find the league that is best for you.
 
If you don't have quad 295s dual socket i7 975s and an 8 disk raid 5 ssd array with shotgunned killer nics while playing at 320x240 no eye candy then you're not going to stand a chance in the competitive field

That is what I thought.

So you are saying FPS (limited by monitor refresh rate) is key on a lan right?
 
No he's also saying you HAVE TO BE RUNNING the greatest and latest hardware to become a professional gamer. So grab a few 295 and top i7 chips and you're good to go.

Edit: remember to buy a few SSD and raid them also. Good luck Fatal1ty v2.0
 
Bottom line is, the competition is open on the PC you just have to find the league that is best for you.

I am trying to think of something that will be a win-win situation for all parties involved (gaming participant, software company, hardware company, and other sponsors)

What comes to mind the most right now is limiting power usage (at the wall socket) to very reasonable levels for these lan based set-ups....but letting everything else be open.

For example some people may want triple monitors running @ 60 Hz while other gamers would want to spend that same wall socket energy on a more CPU based box powering a single 120 Hz monitor instead. Either way this also promotes the use of more efficient PSUs (so less wall socket energy would be wasted).
 
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I'd expect any restriction in place to be against specialized input devices, not back end hardware. Realistically, don't most pro gamers turn settings down real low to reduce visual noise and maximize framerate? You don't need quadfire to run at lowest on anything.

But things like mice with macroing buttons and the like, that's more into the iffy zone. But it's no doubt varied among the differing leagues.
 
Competitive leagues restrict game settings and third-party software running in the background. In the vast majority of the cases, there are no hardware restrictions.
 
Most professional gamers will avoid multi GPU systems as they'll want the fastest and most stable solution available. They'll turn settings down before adding in another GPU.
 
Most professional gamers will avoid multi GPU systems as they'll want the fastest and most stable solution available. They'll turn settings down before adding in another GPU.

Single monitor right?

Or is triple monitor actually allowed also.
 
I think I recall Fatality or whatever using CRTs still. Not really a big surprise if you're taking things "serious" and not just fucking around. I'd imagine input lag and refresh rate of LCDs are a concern at that level.
 
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