- Oct 31, 2004
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So for my embedded systems project my group's making an automatic turret gun that will shoot any moving target. This project is for an embedded systems class too.
So the way we would like to try to do the motion tracking is through image processing... but even at 640*480 pixels with 8bit greyscale, we'll have some 2.5million bits of data to work with, per frame. That said, we've looked into some of the DSP chips and they would have enough power -- the problem is that they're all bga based, which would mean lots of cost and time for the pcb (so X out that)... leaving the option for dev-boards. one of my profs was saying the philips trimedia chips are excellent.
in short, are there any relatively cheap dsp dev boards we could get our hands on for our project? else how would something like a sam9 do with the processing, there are some cheaper sam9 kits available on sparkfun that would be pretty fun. else... how else could we go about doing the image processing? or is the image processing just a bad idea flatout?
in conclusion, any tips and pointers would be great!
So the way we would like to try to do the motion tracking is through image processing... but even at 640*480 pixels with 8bit greyscale, we'll have some 2.5million bits of data to work with, per frame. That said, we've looked into some of the DSP chips and they would have enough power -- the problem is that they're all bga based, which would mean lots of cost and time for the pcb (so X out that)... leaving the option for dev-boards. one of my profs was saying the philips trimedia chips are excellent.
in short, are there any relatively cheap dsp dev boards we could get our hands on for our project? else how would something like a sam9 do with the processing, there are some cheaper sam9 kits available on sparkfun that would be pretty fun. else... how else could we go about doing the image processing? or is the image processing just a bad idea flatout?
in conclusion, any tips and pointers would be great!
