- Jan 9, 2008
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The pre-release leak of The Sims 3 essentially served as a "demo program" for Electronic Arts to test its focus on "disc-enabled" services like community and downloadable content, CEO John Riccitiello recently postulated to IndustryGamers.
After jokingly referring to the leak as a "secret marketing campaign," Riccitiello noted that "Sims 3 has a massive amount of content, and a lot of it is downloaded once you register with EA." For example, registered users get an extra city as a free download.
"For the pirate consumer, they don't get the second town, they don't get all the extra content, and they don't get the community. [The piracy] was only concentrated on Poland and China, but I think of it as not being that different than a demo," the CEO added.
"I think that's the answer [to piracy]," he explained. "It's not the answer because this foils a pirate, but it's the answer because it makes the service so valuable that in comparison the packaged good is not. So you can only deliver these added services to a consumer you recognize and know...I think the truth is we've out-serviced the pirate."
Read the rest here: http://www.shacknews.com/onearticle.x/59243
Not getting into overpriced DLC (which I despise) IMO, EA has finally woken up. Offering a greater incentive to buy games is the key to fighting piracy. They absolutely have the right idea here. I don't mind connecting to the net if it means I get more content and access to multiplayer features. However, we should have that option but not be forced to authenticate online. (Not sure if it's required.. anyone know?)
Anyway it goes, it's a giant step in the right direction and I hope other large publishers take notice.