I could be wrong though, maybe a studio will say f**k it and produce a Crysis 1 kind of game which REALLY pushes the limits of high end gfx cards.
I hate to be a downer but I think we won't see that ever again. The development costs, the time it would take to make and the hardware cost required to run such a game today that produces a truly exponential leap in graphics like Crysis 1 brought over everything else in its time time would be enormous.
If it took 1 year to produce a small minute demo using 4 $1000 GPUs, the chances of any AAA developer doing a full blown videogame with such level of graphics today is close to nil. We will see that level of graphics and beyond in the next 5-10 years but I doubt it will happen in the next 1-2 years.
Crytek at the time was a 100% exclusive PC developer. In making a name for themselves, they made the most graphically impressive game of all time, across all platforms and it remained so for years to come. Today, I can't think of any major studio that can pull off a game of that size/scope because they ultimately target PS4/XB1. You'd almost need to kick-starter something like that. The thing with kickstarter projects like Star Citizen is that the more money is being added, the more the developer feels pressure to add more to the game and the game keeps getting 'delayed' to justify all that investment. There is a great risk that by the time the game is released, its engine will be 3-4 years old and what looked absolutely cutting edge in 2012 won't look
that hot in 2016.
Quote below nicely highlights this point:
It runs on a powerful PC equipped with four GTX Titan X graphics cards. This tech demo, which took a year to produce, is considered to have the most advanced real-time graphics to date."
That was run at 1080p on a single GTX 680 and obviously with much less detail levels and without the 8k textures of the new DX12 demo.
You can play Crysis 3 at 720P sure with a midrange system but it aint the same thing as running it at 4K.
The diminishing returns (or YouTube compression) are kicking in I think. Even that 2012 demo was highly impressive. I can't think of any PC game today that looks that good. Looks like they've taken that demo to a whole new level with DX12 and faster GPU hardware. :thumbsup: If only PC games evolved that fast. I feel like PS4/XB1 will start holding us back from this level of graphics. It's going to be a while before the mainstream PC gamer has the power of Quad-Titan Xs SLI in a $300-400 range for AAA developers to justify this type of an investment. I think this is PS5 level of graphics or PC level of graphics in 2019+. I do love when a developer pushes for next gen graphics, even though it's just a demo. Shows us what the future holds
