coloumb
Diamond Member
- Oct 9, 1999
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Originally posted by: tk149
Originally posted by: JoshGuru7
I think the casters are a great entry point due to the diversity of spells in DDO vs. most MMOs and the fact that new characters won't have the vast array of clickies to cast spells for them. The wizard I suggested would fill the role of a trapmonkey in the party but wouldn't fight like a rogue at all. It would predominantly use cc/buffs at lower levels (hypno, web, resist element, haste, ottos) as well as the repair on self/other WF and branch out into DPS only at later levels. The 28 point build and lack of tomes wouldn't really be a liability here.
Once the 2rog/18wiz unlocked drow or 32 point builds, acquired some +2 tomes and a decent stash of plat then I'd recommend rolling a 32 point TWF Pally with tomes and twinked gear.
A good plan...but would a newbie know enough to take your recommended Crowd Control spells AND be able to use them effectively? Heck, I still see so-called veterans that spam Direct Damage spells and don't understand why they (and the cleric) are out of mana halfway to the next shrine. Also, a rogue MUST learn to control aggro unless he enjoys dying all the time.
I think you're assuming someone has your background with multiple MMORPG's. If a newbie understands aggro management, mana conservation, saving throws, damage resistance, AND DDO's FPS-like style, then yes, he'd be great starting with your build. But if a newbie understood all that, he could pretty much start with any build and do well.
Also, a lot of PUGs don't want rogues - either the PUG leader isn't aware of what a rogue is capable of, or the PUG leader has had too much experience with badly played rogues. If a quest doesn't have a bad trap or lock, PUGs tend to prefer tanks and casters. A rogue is not going to be able to find as many LFM's.
I'm just saying that it takes a while to learn enough to play well, and as a newbie caster, I was quite frustrated until around level 7. Now that I know much more, my favorite character is a sorcerer.
Rogues in DDO is significantly different han rogues in other MMO's - you can't go invisible and most PUGs are too impatient to wait on you to unlock a door, reset a trap, open a chest, etc.
/totally agree about the caster comment - I chose the mage route and it's a frikken blast.
