Originally posted by: bunnyfubbles
Originally posted by: erwos
Originally posted by: Dumac
I don't get why everyone says the PS3 controller design is "outdated". Sure, they didn't go with the whole d-pad and analog stick switch, but that's a mere choice. If you liked the controller is the past, why wouldn't like it now? Did your hand morph to fit only the "current" controller styles?
Because, basically, there are very few games that only work well with the DS3 layout, and there are tons that only work well with the 360 layout (FPS games coming to mind, RTS as secondary).
Exactly. The DS3's fundamental design dates back to the original DS for the PSX where they decided to tack on some analog sticks to cater to the new phenomenon that was 3D gaming that was being pushed hard by the N64 with its analog stick. However the PSX at that time still had a ton of games that either didn't work well with the sticks or at all, and many future games would simply work better with the dpad anyways, so it made sense to keep both sticks in that secondary position.
Things should have changed starting with the DS2 but I guess the Sony fanbase has been too insecure to welcome any significant change for the better.
Until Sony does change things (that is if controllers as they are now are still relevant come next generation) I'll still prefer the Wavebird or Xbox controller by a fairly significant margin.
Of course who knows, Sony's radical sextoyboomerang style PS3 controller still had the dpad in the primary (wrong) position

...of course with such a radical looking design, I'll admit I would have had to try it before truly judging it, but I'm sure all the current DS3 fans did more of that for me when they spoke out massively against it before they even tried it which is why it was canned right away in favor of sixaxis and now the DS3...