Dual Link and SLI

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quattro1

Member
Jan 13, 2005
111
0
0
Originally posted by: Acanthus

I AM NOT TALKING ABOUT SINGLE CARDS I AM TALKING ABOUT SLI.

Stop treating me like im stupid and twisting my words around. FFS read what i am posting.

"Everything is visible at startup.
Right now im playing Dungeon Seige 2, which i used a hack on to get it to play at the screens native res.
Setup was a snap, just unboxed, plugged in and all was well.
I will post picts later."[/quote]


That post was getting a game to work at 2560x1600, lots of games still dont work at widescreen resolutions. Getting a game to display that res and your destop or SLI is totally diff.

SLI on a 30" display works fine with no hacks at all. I'll post pics of it in a bit if needed.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: quattro1
Originally posted by: Acanthus

I AM NOT TALKING ABOUT SINGLE CARDS I AM TALKING ABOUT SLI.

Stop treating me like im stupid and twisting my words around. FFS read what i am posting.

"Everything is visible at startup.
Right now im playing Dungeon Seige 2, which i used a hack on to get it to play at the screens native res.
Setup was a snap, just unboxed, plugged in and all was well.
I will post picts later."


That post was getting a game to work at 2560x1600, lots of games still dont work at widescreen resolutions. Getting a game to display that res and your destop or SLI is totally diff.

SLI on a 30" display works fine with no hacks at all. I'll post pics of it in a bit if needed.[/quote]

read the post above yours.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: quattro1
Originally posted by: Acanthus

I AM NOT TALKING ABOUT SINGLE CARDS I AM TALKING ABOUT SLI.

Stop treating me like im stupid and twisting my words around. FFS read what i am posting.

"Everything is visible at startup.
Right now im playing Dungeon Seige 2, which i used a hack on to get it to play at the screens native res.
Setup was a snap, just unboxed, plugged in and all was well.
I will post picts later."


That post was getting a game to work at 2560x1600, lots of games still dont work at widescreen resolutions. Getting a game to display that res and your destop or SLI is totally diff.

SLI on a 30" display works fine with no hacks at all. I'll post pics of it in a bit if needed.[/quote]

I am not saying it doesnt work for some people, im saying its unsupported for a reason, there are serious issues with dual link + SLI in A LOT of systems, and the problem hasnt been tracked down yet.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: quattro1

What are these issues besides what you posted?

You dont consider those issues?

I like having to shut off my $2000 display and turning it back on to get rid of artifacts everywhere periodically?

Random flashing is not an issue?

Man this thread is infested with fanbois.
 

quattro1

Member
Jan 13, 2005
111
0
0
Originally posted by: Acanthus
Originally posted by: quattro1

What are these issues besides what you posted?

You dont consider those issues?

I like having to shut off my $2000 display and turning it back on to get rid of artifacts everywhere periodically?

Random flashing is not an issue?

Man this thread is infested with fanbois.



I ask because I dont see those so would like to try it out, thats all. Also, turning a display off and on to fix artifacts sounds like a monitor problem, not a gfx card one. I know that the Apple 30" has issues displaying non native resolutions, which can happen when you start a game which wont come up at 2560x1600.

 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: quattro1
Originally posted by: Acanthus
Originally posted by: quattro1

What are these issues besides what you posted?

You dont consider those issues?

I like having to shut off my $2000 display and turning it back on to get rid of artifacts everywhere periodically?

Random flashing is not an issue?

Man this thread is infested with fanbois.



I ask because I dont see those so would like to try it out, thats all. Also, turning a display off and on to fix artifacts sounds like a monitor problem, not a gfx card one. I know that the Apple 30" has issues displaying non native resolutions, which can happen when you start a game which wont come up at 2560x1600.

It doesnt appear to happen on all configurations, the problem hasnt been tracked down yet, it could be low quality components in certain brands or the like. So while it may work fine for you, everyone who buys brand X is screwed with artifacts.
 

JackBurton

Lifer
Jul 18, 2000
15,993
14
81
Originally posted by: Acanthus
SLI on a 30" display works fine with no hacks at all. I'll post pics of it in a bit if needed.

I am not saying it doesnt work for some people, im saying its unsupported for a reason, there are serious issues with dual link + SLI in A LOT of systems, and the problem hasnt been tracked down yet.[/quote]
Good Christ, you've changed your stance so much in this thread it's rediculous.
Dual link and SLI do not work, which is disappointing.
The guy uses a 3rd party hack to get it work, it is not officially supported for a reason.
Meaning that resolution is not available with the official nvidia drivers.
If you want to force the hardware to do it, be my guest, i wouldnt trust ~$4000 in hardware working in an unsupported mode, this isnt exactly a $200 processor we are talking about here... its a $2000+ display and 2 $400+ graphics cards.
Like I said, 2560x1600 is not OFFICIALLY supported by nVidia either, SLI or not. So when a person has a 7800GTX and the 2560x1600 resolution is available to him they shouldn't choose it because it isn't officially supported? :roll:

quattro1, please post pics to shut this guy the fvck up. Oh what was that? You didn't need a hack to run the 30" at 2560x1600? Amazing.
 

JackBurton

Lifer
Jul 18, 2000
15,993
14
81
Originally posted by: Acanthus
Originally posted by: JackBurton
Originally posted by: Acanthus
I AM NOT TALKING ABOUT SINGLE CARDS I AM TALKING ABOUT SLI.

Stop treating me like im stupid and twisting my words around. FFS read what i am posting.
You were talking about running a card out of specs? 2560x1600 is out of specs for a single 7800GTX card according to you. Why is running a single card out of specs ok, but running a SLI configured system at the same resolution a risk of damaging the card?

You want more proof that SLI and 2560x1600 works without hacks? Here you go. Again, I didn't see any mention of hacks. Amazing. Now I'd like you to do one thing for me, READ WHAT I POST! I gave you the chance to back up your claims about hacks but you've never come through. You just come up with these BS conclusions.


Please point out where i said that a single GTX running in dual link mode is out of spec.

I have only been talking about SLI in the whole thread.

Instead of arguing with you more, i shot an email to evga on the matter.

And on your 2nd link you provided as proof:

"BFG informed me that although it is not supported, they had some reports from customers that SLI at full 2560x1600 works. I have not tried installing the second BFG board as I'm still working out some motherboard stability issues. The two games I've tried (Everquest and Guild Wars) work fine at full resolution."

"Games (EQ2, HL2, Doom3, BF2) have some random flashing (not serious but very annoying) when in 2560x1600 native resolution but it gone away if lower the resolution below 2560x1600. Try to swap the cards didn't cure the problem. Moreover, my display have the famous green/blue flicking pixel problem. "

Comments: Half Life 2 is simply amazing in SLI at max resolution. I periodically get the flickering green snow, but shutting the monitor off and turning it back on clears it. I do hope that the driver allows for lower resolutions so I can run stuff like Battlefield 2 fullscreen

So you, in your attempts to link working SLI, have shown that over 70% of the users there are having problems with dual link + SLI, maybe thats why its not supported?

Go back to your hole.

Dude, you have no idea WTF you're talking about. The only hole around here is the hole your digging for yourself.

"BFG informed me that although it is not supported, they had some reports from customers that SLI at full 2560x1600 works. I have not tried installing the second BFG board as I'm still working out some motherboard stability issues. The two games I've tried (Everquest and Guild Wars) work fine at full resolution."
God damn, read my post and try to COMPREHEND them. 2560x1600 is not supported with ANY PC version of nvidia's gaming cards. People have no problems running at that resolution and that resolution is made available by NVIDIA'S OWN FREAKIN' DRIVER. Did I clear that up for you as you keep asking the same freakin' question and apparently haven't comprehended the same answer I've been giving time and time again.
"Games (EQ2, HL2, Doom3, BF2) have some random flashing (not serious but very annoying) when in 2560x1600 native resolution but it gone away if lower the resolution below 2560x1600. Try to swap the cards didn't cure the problem. Moreover, my display have the famous green/blue flicking pixel problem. "
You are aware that this is a problem with panel and not the card as several Mac users have reported the same thing with the 6800Ultra DDL that was made for the Mac 30", right?
Comments: Half Life 2 is simply amazing in SLI at max resolution. I periodically get the flickering green snow, but shutting the monitor off and turning it back on clears it. I do hope that the driver allows for lower resolutions so I can run stuff like Battlefield 2 fullscreen
Couldn't be a driver issue, could it? Nah, that would make too much sense. :roll:

Again, where the fvck are the hacks you're talking about?
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Fine it works fine, go buy it.

For those of you that arent trolls or fanbois, there are issues right now and i wouldnt shell out $3000 to try and see if it works.

im done with this thread, jack. post whatever you like.
 

JackBurton

Lifer
Jul 18, 2000
15,993
14
81
Originally posted by: Acanthus
Originally posted by: quattro1

What are these issues besides what you posted?

You dont consider those issues?

I like having to shut off my $2000 display and turning it back on to get rid of artifacts everywhere periodically?

Random flashing is not an issue?

Man this thread is infested with fanbois.

The only thing this thread is infested with is one ignorant person that doesn't know what here's talking about. I'll give you a hint, his name starts with an A. And what type of fanbois are in this thread. Fanbois of facts? Yes, this thread is infested with them. :roll:
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: JackBurton
Originally posted by: Acanthus
Originally posted by: quattro1

What are these issues besides what you posted?

You dont consider those issues?

I like having to shut off my $2000 display and turning it back on to get rid of artifacts everywhere periodically?

Random flashing is not an issue?

Man this thread is infested with fanbois.

The only thing this thread is infested with is one ignorant person that doesn't know what here's talking about. I'll give you a hint, his name starts with an A. And what type of fanbois are in this thread. Fanbois of facts? Yes, this thread is infested with them. :roll:

So while you, who started this BS thread, claim to know all about SLI, and dont own it or the display in question, claim that it works fine. The "proof" you post shows poor results, and you try to argue and bicker with me about technicalities in what i posted 10 posts ago. Artifacing and flickering is a very serious issue you dont want with $3000 of hardware.
 

JackBurton

Lifer
Jul 18, 2000
15,993
14
81
Originally posted by: Acanthus
Originally posted by: JackBurton
Originally posted by: Acanthus
Originally posted by: quattro1

What are these issues besides what you posted?

You dont consider those issues?

I like having to shut off my $2000 display and turning it back on to get rid of artifacts everywhere periodically?

Random flashing is not an issue?

Man this thread is infested with fanbois.

The only thing this thread is infested with is one ignorant person that doesn't know what here's talking about. I'll give you a hint, his name starts with an A. And what type of fanbois are in this thread. Fanbois of facts? Yes, this thread is infested with them. :roll:

So while you, who started this BS thread, claim to know all about SLI, and dont own it or the display in question, claim that it works fine. The "proof" you post shows poor results, and you try to argue and bicker with me about technicalities in what i posted 10 posts ago. Artifacing and flickering is a very serious issue you dont want with $3000 of hardware.

Christ, I thought you said you were fvcking done. I don't claim to be the God of SLI, all I can tell you is that it works fine with SLI. The only thing poor in this thread is your arguments. You've back tracked all through this thread. You're wrong. Just admit it and move on. quattro1 already told you HE has the setup and it works fine, but you insist that there are problems. Give me a break.
 

EvilRage

Senior member
Dec 20, 2004
733
0
0
Originally posted by: JackBurton
Originally posted by: EvilRage
Nvidia states in their driver reference sheets that the 30" Apple Cinema (and I imagine the Dell 30", because it runs the same res) does not work with SLI. They recommend using a single card. This may not apply to hacked drivers.

Nvidia also states on their 7800GTX cards that 2048 x 1536 is the max resolution.

Why would you bring up an analog limit when the only displays we're talking about here are digital?

From eVGA's website:

eVGA 7800 GT CO Specs

"Resolution & Refresh
240 Hz Max Refresh Rate
2048 x 1536 x 32bit x 85 Hz Max Analog
2560 x 1600 and 1600 x 1200 Max Digital"

and from the specs pdf:

"Features:
...
1 Dual Link TMDS DVI Connector
1 Single Link TMDS DVI Connector
..."

2560x1600 is officially supported, at least by a single card, but only running with a digital display. After re-reading NVidia's 81.95 Forceware Release notes, I noticed that the 6800 Ultra 512 is the only product that NVidia recommends running in single card mode as opposed to SLI with a 30" Cinema Display. The 7800 has issues using 4xAA with the 30" apple, but it appears that that's the least of your problems, as the display itself has all kinds of QC issues when being used on a PC. However, there were a lot of problems that were corrected when using SLI and a 30" display, which are noted in the driver release notes. Still, I'm not about to pay $2500 for a display and $1000-$1500 for video cards if I'm going to have problems using them properly.